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  • Subject: What new multiplayer varients should be added?
Subject: What new multiplayer varients should be added?
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I was just wondering what new types of multiplayer options or varients you think should be added to Halo 3. I think it would be cool to have a game that is the opposite of juggernaut. Have it be like tag, where you wouldn't want to be "it".

[Edited on 5/14/2006]

  • 05.14.2006 3:15 PM PDT

I'm here to kick ass and chew bubble gum...and I'm all out of bubble gum.

Can anybody say RACE?!

  • 05.14.2006 3:16 PM PDT
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ahhhhh race it is

  • 05.14.2006 3:17 PM PDT
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I loved Race in CE. I still play it at LAN parties.

  • 05.14.2006 3:20 PM PDT
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Vehicle races, dogfights, survivor

  • 05.14.2006 3:21 PM PDT

I'm here to kick ass and chew bubble gum...and I'm all out of bubble gum.

Ah Race was awesome. Sometimes I plug in a couple of controllers by myself and play Race against a non-moving vehicle. I'm hooked.

Race- My Anti-Drug.

  • 05.14.2006 3:22 PM PDT
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I think a Grunt vrs flood objective gametype would be awesome... The grunts would be controlled by players and they would have to defend an area, or attack or something while they had to deal with AI controlled flood (set on heroic or something). It would be even better (assuming that bungie allows more then 16 player games) to see like50 grunts moving to locations to make a desperate attempt to hold off the flood... wouldn't you think it would be cool to watch as a group of 10 allied grunts gets swamped by infection and combat forms, or to see a line of carrier forms wipe out an entire Grunt turret squad? If the juggernaught is in it would be friggn awesome....

The levels of this gametype would usually be dark or dimly lit, but still have some light places. There would also be lit levels also, but confining, like in te hallways of the containment wall ect... On big maps (usually dark with nice ambient noise) like in a small holdout point of the Covenant holy city, there would be vehocles that a grunt could pilot, like 10 ghosts, and some heavy turrets turrets.

The way it would start out is that it would be a random draw on which weapon you would get (plasma rifle, plasma pistol, plasma turret, fuel rod cannon, extra grenades.)

And it would be divided like this: 40% likely to get a plasma pistol, 10% to get a needler, 10% to get a plasma rifle, 30% to get extra grenades(4 instead of 2) and a weaker weapon such as a PP or a needler, 5% to get a fuel rod gun, and 5% to get a portable turret.

I'm not sure if the terms of victory should be a time limit, or if the Grunt team accomplishes all its objectives... The losing terms would be total eradication of the grunt team or the loss of all the objectives (defending variant) I'm stuck on weather or not each player should get lives, because it would be pretty boring having spent all your lives and waiting out the rest of the game.... I think this would be really fun, please pm me if you have any additions or modifications to this gametype..

  • 05.14.2006 3:32 PM PDT
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locked

  • 05.14.2006 3:34 PM PDT
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President.

Its a game in paintball where u have 2 players be body gaurds and u have 1 guy be the president and everyone else are assasins and they have to try and kill the president,
the body gaurds never die and the assasins have only one life and the body gaurds never die.

u could really customize this.....where the assasins and the body gaurds have different guns.
where it would make it harder for the assasins or harder for the gaurds.

  • 05.14.2006 3:48 PM PDT
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"locked"
You a mod? Didn't tink so....

The president gametype was in James Bond rouge agent and it sucked ass... any multiplayer gametype that has invincibe enemies winds up being pretty dumb... like juggernaught matches were juggernaught is damage resitant, fast, rechargin oveshields and extra damage and cloaked... my friend came up with that and it was terrible...

  • 05.14.2006 3:50 PM PDT