Halo: Reach Forum
This topic has moved here: Poll [3 votes]: What types of enemies do you want to fight?
  • Poll [3 votes]: What types of enemies do you want to fight?
Subject: What types of enemies do you want to fight?

Poll: What types of enemies do you want to fight?  [closed]
Smart and Challenging. Sentient/Semi-Sentient:  33%
(1 Votes)
Instinctive. All Sentience types:  33%
(1 Votes)
Unintelligible. Sentient/Semi-Sentient:  33%
(1 Votes)
Partially Conscious THING. Nonsentient:  0%
(0 Votes)
Diseased Humanoid. Sentient/Semi-Sentient:  0%
(0 Votes)
Robots of varying intelligence.:  0%
(0 Votes)
Cyborgs of any of these alien types.:  0%
(0 Votes)
Let 343 decide.:  0%
(0 Votes)
Total Votes: 3

We've seen a small variety of sentient, individualized humanoids along with a few semi-sentient creatures along with the instinctive Flood, but what do YOU want to fight? How smart would it be, and what qualities would it possess? And should they all look the same, or should they have different armor, structure, or coloration?

  • 01.20.2012 4:29 PM PDT
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MSG ME IF YOU WANT TO JOIN KSI

only grunts everyting else is way 2 hard 2 kil

  • 01.20.2012 4:32 PM PDT
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Hey, uh, if you like vs threads, then check out this little group right here, if you have the time. It's pretty fun, just hop right in.

I want an AI that doesn't fight like any normal human or any AI in the previous games would.

Something alien, that leaves you wondering "why would it do that?" any time it does something, that still manages to be a challenging opponent. Something that constantly switched tactics, even when it doesn't have to, and can adapt on the fly.

And now, picture every computer-controlled enemy to play like this.

  • 01.20.2012 4:47 PM PDT

I'm here to have fun and win some games. Best part about Halo is easily the crazy custom games infection shenanigans that go on. If anyone wants to do some of these just hit me up on Xbox live.

Enemies need to be good. I want to be able to face an enemy that has similar stats of that of someone you face in multiplayer.

  • 01.20.2012 4:52 PM PDT