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Posted by: Mark V guy
Posted by: Wilis_kid
Posted by: Mark V guy
TBH I think I would want to see how the Reach engine looks in Halo 2 beforehand. What would the heretics look like. And I certainly wouldn't want Reach grunts in Halo 2. And I certainly don't want Reach brutes. I suppose I could live with Reach elites though.
Also, I would want to see what the environments and levels look like in the Reach engine. I wouldn't want them turning the environment in the Arbiter level from Brown to grey or something like that.
If they leave everything as it is but just improve the graphics, I would definitely want a remake.
And I would also really like to try Halo 2 multiplayer
If they use the Reach engine, it wouldn't be Halo 2.
What they will do is create a new graphics engine with models from previous games like CEA. It's clever how they've done it, taking the Flood look from Halo 3, Reach Grunts etc and putting it into a new graphics engine and making it run alongside the current Halo 2 engine for physics and gameplay.
The only thing that did run on the Reach engine was the CEA multiplayer. By that point to me it sounded like 343 either got bored or couldn't meet deadlines.
I don't think they should take models from newer games they should just keep the old models and put them into a new graphics engine+1
Chances are very high that they're going to use the ugly Grunt model. They'll be scorning H2 Grunts!! And I would be appalled if they messed with:
-Councilors, my main army
-Honor Guard Councilor, my commander
I might have to pay them a visit... ;D
Posted by: Wilis_kid
That, and they must add features. Online co-op (Even in the Halo 2 Vista port they didn't add this, it took Shock120 to even give us some form of working LIVE co-op), a Skulls menu so we don't have to keep going back to other skull profiles, Theatre mode, Forge, more maps etc.Agreed. It's sad how most modders gave up on it.
[Edited on 01.23.2012 5:13 PM PST]