Halo: Reach Forum
This topic has moved here: Subject: Halo's multiplayer should be like Unreal Tournament's
  • Subject: Halo's multiplayer should be like Unreal Tournament's
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Subject: Halo's multiplayer should be like Unreal Tournament's

B-Boy Disconnect From Area 51 Break Dance crew
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Deathuman

And 50 multiplayer maps like UT3.

  • 01.22.2012 8:15 PM PDT

@spawn031

"So much of what we do is ephemeral and quickly forgotten, even by ourselves, so it's gratifying to have something you have done linger in people's memories." John Williams

Unreal Tournament on Xbox was always awesome at LAN parties. So much fun playing Team Deathmatch and Capture the Flag. You move 10x as fast as you do in Reach.

Fortunately you can make your own custom games in Reach to make these settings real ;)

  • 01.22.2012 8:17 PM PDT
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  • Veteran Legendary Member

When you have honest researched opinions, you get banned from Bnet alot...

TRUFAX

I agree, except on the last part, Halo needs FAR faster kill times then it has had since Halo 3, but not CoD Kt's.

  • 01.22.2012 8:44 PM PDT
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"In Halo 3 not all 50's were good players, but all good players were 50's."

Your opinion is invalid.

Nope. I could never fcking keep up with anyone in a game like that. How can you think that fast? And it looked like they would both just spam at each other until someone died. They move so fast that it looked impossible to aim accurately. You just aim at an area and hope they strafe into some shots.

  • 01.22.2012 8:57 PM PDT

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