- NinStarRune
- |
- Heroic Member
☆☆☆Does anyone even read this?☆☆☆
||DeviantArt || File Share||
Posted by: snip3r dud33
Honestly, this is a good cover up for all the idiots who won't know its a cover up .
Poll: The Decline of Scripted Moments in Halo [closed]
| Scripted Moments:
62%
|
|
(29 Votes)
|
| Cutscenes:
38%
|
|
(18 Votes)
|
Total Votes: 47
After playing through Halo 3 and ODST, and then playing Reach, it makes me wonder about why it seems that the number of scripted moments decreases in each game. For you cool kids who don't know what scripted moments are, it's basically something that happens every time you play through that drive the story.
Excluding spawning and dropships, as well as scripted dialogue and cutscenes, I've noticed that there seems to be less and less scripted things going on in each game.
Halo 3
A Phantom flies overhead, not noticing you. Sergeant Reynolds is interrogated (and killed, if you aren't fast enough.) Banshees come in, fast and low, killing two Pelicans. Johnson and Second Squad are chased by Brutes. A Pelican destroys two Phantoms.
The underground caves in Crow's Nest rumble. A Warthog is stuck by Grunts and explodes. A fight between Hornets, Pelicans, and a Battlecruiser happen outside. A Pelican launches. A Drone picks up a Marine. The bomb is wheeled out. A Brute throws a Marine down a hallway. Brutes torture (and kill) multiple Marines. Truth talks to a Brute Pack on a monitor. The door on the elevator breaks down and the bomb explodes.
A marine opens the door. Choppers ram and destroy a Warthog. A Battlecruiser flies a few hundred meters overhead.
You ride a Warthog to the beginning of the level. A Scarab climbs into the gulch and crushes a Troop Transport Warthog. Brutes chase after Marines while another Brute tries to warn them. Hunters kill workers.
Marines fight Combat Forms on a cliff, but are killed and infected. Infection forms rain down on Reynolds and other Marines, infecting them. A Marine is infected before your eyes. A Flamethrower Marine is infected. The Traumatized Marine.
A Longsword crashes. Prowlers come from over the hill. Forward Unto Dawn lands dramatically. A gravity bridge activates, and Gauss Hogs and Scorpions drive across the gap. A Scarab walks around, then climbs the Cartographer. Ghosts kill the Gauss Hog's gunner. The Scarab returns. 343 Guilty Spark stings a Marine. Urinating Brute. Arbiter boards a Banshee.
Aerial dogfights between Phantoms. Scarabs drop in from orbit.
A Reactor Pylon of High Charity explodes. A Tank form bursts out of a maintenance corridor.
Flood Dispersal Pods drop in from space. Johnson fires at 343 Guilty Spark. Pieces of the ground shatter and explode before you drive over them. Towers fall, destroying parts of the ground. A tower falls, killing a group of Combat Forms.
ODST
Regret's Carrier slipspace jumps.
Brutes straddle an Engineer, strapping it with bombs.
None (Tayari Plaza)
The Space Elevator is destroyed.
A Gauss Cannon is destroyed by Wraiths.
The bridge to ONI is blown up. Brutes cut through the door with arc cutters.
Banshees fly by, shaking the girder.
Many Phantoms pick up Engineers at Recharge Stations.
Drones eat the bodies of NMPD Troopers. Conversation between Buck and Dare.
Many battlecruisers fly overhead. A Scarab comes out of the ocean and walks into the city. An Assault Carrier comes out from behind cloud cover, and later begins to glass the city. Another Scarab comes out of the ocean, fires on Dare and Vergil, and continues to the city. Mickey's Phantom destroys the two Wraiths.
Reach
Emile climbs a rock. Jorge talks to the farmers. Carter investigates the army trooper bodies. Jun's Falcon fires on Spirits. Kat fixes the door, and it closes. A Zealot pulls wires out of some machinery.
The AA gun shoots down a Phantom.
A Phantom flies overhead, not noticing you.
Banshees fire on the Warthog, causing it to explode. AA Cannons shoot down Falcons. Longswords bomb the Scarabs, and Frigates Grafton and Saratoga shoot at the spires. A Wraith Energy Bomb pounds BXR Mining Facility. A Phantom teleports into the area via the Spire.
Drop Pods crash to the ground. A Seraph crashes into an AA gun. An Elite throws a Trooper down the hall. Another Trooper kicks a dead Elite. A Pelican evacs some troopers from the facility. The Corvette guns down the Savannah.
Falcons fly overhead. Brutes torture (and kill) civilians. A Falcon takes a few shots at some Shade Turrets. Civilian Transport 7 Echo 3 is destroyed.
A building crumbles. Crazy Army Trooper. A Battlecruiser flies overhead and begins to glass the city. Pelicans take off.
None (The Package)
Carter's Pelican is chased by Banshees. Scarabs fall from the sky and go into the hills, as Carter takes a few shots at them to distract them.
As you can see, Halo 3 has many more scripted moments than Reach and ODST combined. Why is this? Why would Reach and ODST have less scripted things happening in it if it was made after Halo 3? I personally think that Bungie decided to cut back on scripted moments in favor of cutscenes. Halo 3 has very few mid-level cutscenes and a high number of scripted moments to propel the story, whereas Reach has what seems to be the exact opposite thing happening (Long Night of Solace has 7 cutscenes.) ODST has a low number of scripted actions until the end, but also only has opening and ending cutscenes until the end as well.
Therefore, I ask you which you prefer: scripted moments or cutscenes?
[Edited on 02.08.2012 10:11 AM PST]