- Myth iZ
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Posted by: An average gamer
Posted by: Myth iZ
Absolutely love it. Why?
Because now when Derp Diggler and his guests are charging across the Asylum at me or charging down a catwalk at a full sprint on the Cage for the double pummel I can just put a few shots in them and put 'em down with the forearm up close. It basically puts the idiots that rush in for melee kills (because a gun is a foreign concept, whoa) right in their place .... the respawn screen.
You should honestly be able to de-shield opponents charging at you from across a catwalk before they get to you. With the old system, if they were to sprint at you for a double melee, you just de-shield them in the time it takes them to A) sprint to you and B) melee you once. Once they were de-shielded, then you could melee them before they could hit you a second time and they'd die.
Now, as long as they spray you, you will both die. I'd rather you have a chance to live than have to trade kills. The only time double melee ever worked is in extreme close quarters, but even with bleedthrough double melees still work there.
Melee not bleeding through into health always made the most sense to me. If the enemy was shielded, you could beat them to death, if they weren't, you couldn't. It made sense, it wasn't random, it was simple. I want it to go back to that.
That's a whole lot of keystrokes wasted bro.
I obviously wasn't talking about someone sprinting from across the map, lulz. Think of the distance where you're able to pace 2 shots into someone at the most.