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Posted by: Tiny is a BK
What would make Halo 4 sick is simple. Take Halo 3 and expand in every way of that game.
Campaign - continue from Halo 3, was a very epic campaign in my opinion (Ex. the level "The Covenant" had a little bit of everything and "Tsavo Highway were my most memorable). Please no more barrel rolling elites and such. If anything make the AI like they were in Halo 2, that is the only game where I got scared seeing an elite running at me with his energy sword before he'd shake his head and yell "blarg blarg blarg".
Forge - Do something like forge world but make the objects less bland and grey. Whole objects like walls and bridges should have the ability to change colours.
Custom games - Halo 2 and 3 were the only games where I'd spend hours and hours with my friends messing around in there. Something about Halo 2 and 3 did well with was custom games like Hide and Seek in Halo 2 or infection in Halo 3. When I was bored I would enjoy rocket race or something wierd like that on Valhalla, it was very enjoyable whereas with Reach I sold the game off in a week.
Matchmaking - Bring back the trueskill system, who cares if people buy their 50's off others. Who didn't like to smack people who bought their 50's? It was hilarious doing that and for people who cheat for their 50's this rarely happened in Halo 3 and it was still more enjoyable then that half assed game called "Reach". If I wanted to reach the highest level in the game and never win a match I'll go play Call of Duty, I come to Halo when I want competition and see where I stand against others, when I feel like having fun then I'll go play social because that is what it's for. Put in double XP weekends like before with unique gametypes and do interesting things with the community like the Bungie vs World playlist, 343 Favourites, etc.
Theater - Make it the same as Halo 3. It was perfect. Me and my friends would always go in with the 4 of us and watch our match and we'd be like "omg check this double no scope coming up", "omg that was clucth!", "you just pooped on him"! It's no fun watching by yourself. I never even touched the theater in Reach after I realized only 1 person could view it.
In general - No more bloom, armour abilities should be placed on the map and not have the ability to be with the person on spawn. Make it so a few maps have 1 armour lock somewhere in the middle of the map or a bubble shield on the outskirts of the map just like Halo 3 did. This would save a lot of frustration. Remove the credit system completely it's really dumb. The only way you should get armour is via achievements and obtaining EXP via multiplayer. Do something like the hidden skulls in campaign for a new set of armour like the hayabusa from H3.
Firefight - Cool idea and should not reward you EXP for your multiplayer stats. Give players a new incentive to play it such as obtaining achievements or new armours. Look at what makes Black Ops zombies so successful and try to implement that into the new game.
End note: I have not played Reach since 2010 so I have no idea what has changed, so this viewpoint of mine is solely based on how the game played out back in 2010. If I have stated something which has already been changed then my bad and props to 343 for fixing.
http://www.youtube.com/watch?v=WgCsMBlWo4s
"This is the stuff that's going to keep people playing for years on end and it's going to make a billion hours on Xbox Live, this is the thing that's going to really set our game apart from the rest." - Brian Jarrard
This guy hits it on the head, this is why this game was so successful and why Reach failed miserably. What do you all think?
this^