Halo: Reach Forum
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Subject: My idea for a new rank system

The Halo 3 system was the most fun to me. Even with all it's loopholes.

  • 01.25.2012 10:39 PM PDT


Posted by: Ryus Shoryuken

Posted by: Pharaoh Reiqns
Why not simply have 1-50 ranks with the Arena system.

-Can't sit on your rank, so bought accounts won't be a problem. Highest Skill Reached is your current highest rank in a playlist. Lose your 50(s), lose your emblem rank. (Ex: You'd go from General to Brig.)

-Percentages to separate the good 50's from the bad 50's.

-Your win/loss impact depends on who you beat/lose to.


Earning a 50 in this system would be a VERY arduous process (ideally earning a 50 would take MONTHS of dedicated play once all the particulars of EXP gain/loss were worked out) so no, I don't really think getting bumped down just because you decide to take a break from playing is fair.

Well, you'd go down not just because you've been inactive, but because other players have surpassed your record while you've been inactive. I believe that's how Arena is. You can sit on your rank and not get bumped down, IF your record doesn't get surpassed by too many people.

  • 01.25.2012 10:41 PM PDT


Posted by: flippedoutcookie
The Halo 3 system was the most fun to me. Even with all it's loopholes.


Out of what we've had, yes, I agree.

All I'm trying to do with this system is more clearly define the parameters for rank ups. A lot of what turned people off about the Halo 3 system was how seeemingly fickle it was with ranking you up and down.

  • 01.25.2012 10:41 PM PDT

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