Halo: Reach Forum
This topic has moved here: Subject: Custom Game Type; Is It Possible?
  • Subject: Custom Game Type; Is It Possible?
Subject: Custom Game Type; Is It Possible?

Dear Game Designer:

Scissors are fine. Please nerf paper.

Love, Rock.

Hey. While I sincerely doubt it, I figure it's worth a shot at asking. Is this game type possible, in any variance?

The Map:

The map would have to be forged of course, and I have no problem doing that. I enjoy forging, even if I'm not incredible at it. It would be a multi-tiered map full of walkways, hallways, and enclosed areas. Think Lockout, but a bit bigger.

The Players:

The game type would be Assault, ideally, but it doesn't have to be. One team would have 15 players, or however many friends you can gather. The other team would be one person.

The player on his own would have normal shields, normal movement, normal everything. He would spawn with just a pistol, but be able to choose from a couple other standard weapons. DMR, AR, maybe even Shotgun, in a small room they start in. After 15 seconds, (Or another short time frame) a bridge would spawn to lead to the rest of the map.

The other 15 players would also spawn under the same circumstances, but in a much larger room on the opposite end of the map. They would also get a bridge in the same amount of time. The difference is that these players do not get shields, meaning they would die in a single headshot and take fewer bullets to die. Each player, including the lone wolf, gets one life.

The Objective:

Scattered around the facility would be 5 bomb plant sites. The bomb would spawn right on top of the site, to simulate "carrying" them, but without the penalties. The bomb would arm in 5 seconds, and have a 20 second fuse. 5 second disarm time. The score to win would be 3, meaning not all 5 spots need to be bombed. The lone wolf has a set amount of time (Not determined yet) to get in and bomb all the objectives. The other players have to try and stop him.

I know that with team-specific settings this would be easy, but is this possible, even at a stretch, at all?

  • 01.26.2012 1:56 PM PDT

There are no separate team traits as far as I'm aware..

  • 01.26.2012 1:58 PM PDT
  • gamertag: [none]
  • user homepage:

Posted by: Horse Repairman
RC RuNz the internet. Like the superintendent.

Posted by: SouthPoIe
Clone is an internet God.

Posted by: DerpRoids
RC Clone is the anti-thesis of a lurker.

You said both sides had 15 players. That already makes it impossible.

  • 01.26.2012 2:01 PM PDT

Dear Game Designer:

Scissors are fine. Please nerf paper.

Love, Rock.


Posted by: RC Clone
You said both sides had 15 players. That already makes it impossible.


Show me where, I'll fix it.

  • 01.26.2012 2:01 PM PDT

And so God called Moses to come forth but he came fifth and was therefore disqualified.

You might try this for invasion?

  • 01.26.2012 2:03 PM PDT
  • gamertag: [none]
  • user homepage:

Posted by: Horse Repairman
RC RuNz the internet. Like the superintendent.

Posted by: SouthPoIe
Clone is an internet God.

Posted by: DerpRoids
RC Clone is the anti-thesis of a lurker.


Posted by: ChubbyButterz

Posted by: RC Clone
You said both sides had 15 players. That already makes it impossible.


Show me where, I'll fix it.

Never mind. I just read it wrong.

  • 01.26.2012 2:03 PM PDT

And so God called Moses to come forth but he came fifth and was therefore disqualified.


Posted by: ChubbyButterz

Posted by: RC Clone
You said both sides had 15 players. That already makes it impossible.


Show me where, I'll fix it.

You actually never said that, I think. I get what you mean, and it might be possible.

  • 01.26.2012 2:04 PM PDT

Dear Game Designer:

Scissors are fine. Please nerf paper.

Love, Rock.


Posted by: TurnedSculpture
You might try this for invasion?


I looked into it. Unfortunately, I can't set team-specific traits there either. This is something that really should have been added.

  • 01.26.2012 2:04 PM PDT

I'm a Halo turkey GOML GOML GOML


Posted by: boomdeyadah
There are no separate team traits as far as I'm aware..

  • 01.26.2012 3:23 PM PDT

I'm a Halo turkey GOML GOML GOML


Posted by: RC Clone
You said both sides had 15 players. That already makes it impossible.


You sure know a lot about Reach for someone that only plays Halo PC. urbad

  • 01.26.2012 3:24 PM PDT

You could do this gametype in infection. Well all but the Assault bomb part...

Actually... you could just replace the bomb with a safe zone and while in the safe zone you can kill the lone wolf... Yeah I still don't know if that would work.

Maybe a custom powerup?

[Edited on 01.26.2012 3:30 PM PST]

  • 01.26.2012 3:27 PM PDT
  •  | 
  • Veteran Legendary Member

Always up for REACH customs!

Is there a custom powerup option for no shields, and can you make it last for the duration of the round?

If not, you can do it in Invasion, where the team of 15 has to capture territories or something.

  • 01.26.2012 4:33 PM PDT

Dear Game Designer:

Scissors are fine. Please nerf paper.

Love, Rock.


Posted by: the pib
Is there a custom powerup option for no shields, and can you make it last for the duration of the round?

If not, you can do it in Invasion, where the team of 15 has to capture territories or something.


I tried that, but unfortunately custom powerups can only last for 90 seconds. And as far as Invasion is concerned, I still dont think I can set team-specific traits. This is really a shame, because you'd think team-specific settings would be something a lot of people asked for.

[Edited on 01.27.2012 4:21 AM PST]

  • 01.27.2012 4:21 AM PDT