- Chief Bigwig
- |
- Honorable Member
Posted by: A 3 Legged Goat
A lot of the rocks require you to repeatedly tap A (default) and jump multiple times while climbing it to get up there, like the one by Bravo generator Still, Reach jump-ups in general are cake when compared to those from Halo:CE. I don't know why they lowered wall between OS and Rockets on Damnation, because I recall needing a grenade to get over; it can't be that hard to grenade jump while invincible. Also, it seems too easy to get on top of the bases on Battle Creek now. I remember the hours I practiced to perfect the jump-ups in Halo:CE. I guess they wanted to make the maps accessible to everyone. How many aspects of Halo were simplified in Reach?
/offtopicrant
[Edited on 01.30.2012 10:38 AM PST]