Halo: Reach Forum
This topic has moved here: Subject: 'Nades
  • Subject: 'Nades
Subject: 'Nades

And so God called Moses to come forth but he came fifth and was therefore disqualified.

I think 'nades are overpowered. I real life, they are much more powerful, but soldiers don't get two of the every time they "respawn" (obviously they don't respawn). So, I think that grenades should not be given to people at the start of each game. 1 out of every 3 good sprees I have are ruined by a frag that landed somewhere within sniping distance. What do you think?

  • 02.01.2012 8:26 AM PDT

THATS MY COOL MAN I CAN'T TAKE IT OFF!

I think you're retarded.

  • 02.01.2012 8:32 AM PDT
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Posted by: Horse Repairman
RC RuNz the internet. Like the superintendent.

Posted by: SouthPoIe
Clone is an internet God.

Posted by: DerpRoids
RC Clone is the anti-thesis of a lurker.

Please no realism or real life comparisons.

  • 02.01.2012 8:35 AM PDT

Most people misuse grenades by spamming several to get a kill rather than conserving them for when they're needed. I think spawning with no grenades is a bit extreme though, maybe getting one at spawn would be okay?

  • 02.01.2012 8:53 AM PDT

I'm in love with Jesus and proud of it!


Posted by: Slavic Ninjew
Most people misuse grenades by spamming several to get a kill rather than conserving them for when they're needed. I think spawning with no grenades is a bit extreme though, maybe getting one at spawn would be okay?


What if you start a game with grenades, but if you die, then each successful respawn you start with none and must find more?

I think that would stop a lot of the nade spamming we see and encourage players to be more conservative with what nades they have.

[Edited on 02.01.2012 9:11 AM PST]

  • 02.01.2012 9:10 AM PDT
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Posted by: Horse Repairman
RC RuNz the internet. Like the superintendent.

Posted by: SouthPoIe
Clone is an internet God.

Posted by: DerpRoids
RC Clone is the anti-thesis of a lurker.


Posted by: Fahn777

Posted by: Slavic Ninjew
Most people misuse grenades by spamming several to get a kill rather than conserving them for when they're needed. I think spawning with no grenades is a bit extreme though, maybe getting one at spawn would be okay?


What if you start a game with grenades, but if you die, then each successful respawn you start with none and must find more?

I think that would stop a lot of the nade spamming we see and encourage players to be more conservative with what nades they have.

That's possible. But it won't work with the loadout system.

You can change respawn weapon starts but you can't make respawn loadouts.

  • 02.01.2012 9:17 AM PDT

chances are I don't care who you are or what you say.

you sound like a bad kid complaining. I quit reading once you mentioned "real life"

its halo, I want it to be fun. who cares about reality?

yeah reach nades are strong, oh well its not changing any time soon

  • 02.01.2012 9:20 AM PDT

Ohai, I'm Loscocco (pronounced Loss-cocoa). I'm a college student (computer science major), 3D animator, and long-time Halo player.

In real life, you have no shields and aren't fighting aliens...

  • 02.01.2012 9:30 AM PDT
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Banned just for calling someone retarded? lolBnet mods
Duardo = retard

So you think Reach is an actual Halo game, huh? LOL
Jesus! There's a BoB in ma Falcon!


Posted by: Andrei Chikatilo
I think you're retarded.
Grenade kills: 1,049
Wow

  • 02.01.2012 9:34 AM PDT