Halo: Reach Forum
This topic has moved here: Subject: Reach betrayal system.
  • Subject: Reach betrayal system.
Subject: Reach betrayal system.

I love you

How does it work? Explain.

EDIT: For all you people who seem like they can't read, all I asked was how it worked. Not once in my post did I rage or complain about being booted. Thanks ;)

[Edited on 02.01.2012 2:13 PM PST]

  • 02.01.2012 2:03 PM PDT

I love you


Posted by: Destiny 7
You betray, you get booted.
No -blam!-. I meant why can some people betray 4 times and others only once to get booted.

  • 02.01.2012 2:04 PM PDT
Subject: Reach betrayal system.

Posted by: Recon Number 54
Life is a journey, if you spend all of it with your nose in your map, you may miss some of the best parts.

Deal with it.

  • 02.01.2012 2:06 PM PDT

I love you


Posted by: RustedEdge
Deal with it.
Lol I'm not even raging at it, I don't get betrayed nor do I betray people, I just wanna know how the system works dumbass

  • 02.01.2012 2:06 PM PDT

Posted by: Recon Number 54
Life is a journey, if you spend all of it with your nose in your map, you may miss some of the best parts.


Posted by: cRiPpL3fIgHt45

Posted by: RustedEdge
Deal with it.
Lol I'm not even raging at it, I don't get betrayed nor do I betray people, I just wanna know how the system works dumbass


You betray you could get booted.

Is it really that hard?

  • 02.01.2012 2:08 PM PDT

I love you

Look at my game history bud.

  • 02.01.2012 2:09 PM PDT

Posted by: Recon Number 54
Life is a journey, if you spend all of it with your nose in your map, you may miss some of the best parts.

Mad because bad/booted.

  • 02.01.2012 2:11 PM PDT

I love you


Posted by: RustedEdge
Mad because bad/booted.
Not booted, just bad.

  • 02.01.2012 2:12 PM PDT

If you betray someone with grenades or a precision weapon there is a very high chance of you getting booted.

Melee'ing seems to be random if you get booted or not.

Using ordinance or automatic weapons practically never brings up the boot option.

If you shoot a teammates vehicle, whether it be with one AR bullet or with a Sniper round, if it explodes in the next 10 seconds the boot option will appear.

Hope I cleared this up for you. Don't mind the other guys here, you should know the average IQ on these forums is almost negative.

  • 02.01.2012 3:35 PM PDT

Winner of the 2012 Lurker of the Year award.

I'm watching you.

Posted by: TreISGod
None of what you posted is true.

  • 02.01.2012 3:47 PM PDT

Posted by: TreISGod
If you betray someone with grenades or a precision weapon there is a very high chance of you getting booted.

Melee'ing seems to be random if you get booted or not.

Using ordinance or automatic weapons practically never brings up the boot option.

If you shoot a teammates vehicle, whether it be with one AR bullet or with a Sniper round, if it explodes in the next 10 seconds the boot option will appear.

Hope I cleared this up for you. Don't mind the other guys here, you should know the average IQ on these forums is almost negative.
You have no idea what you are talking about. Please stop, it's people like you who make this place look a cesspool of idiocy.

  • 02.01.2012 3:49 PM PDT
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Posted by: Horse Repairman
RC RuNz the internet. Like the superintendent.

Posted by: SouthPoIe
Clone is an internet God.

Posted by: DerpRoids
RC Clone is the anti-thesis of a lurker.

If you betray someone, they will get the boot option. If someone betrays you, you will not get the boot option.

  • 02.01.2012 3:52 PM PDT

Posted by: RC Clone
If you betray someone, they will get the boot option. If someone betrays you, you will not get the boot option.
Cool paradox bro.

  • 02.01.2012 3:55 PM PDT

Welcome to the internet. Joy dies here.

I think the way it works is any time somebody betrays, they roll for an attack modifier, then the person they're attacking rolls for a saving throw. Then the second number is subtracted from the first number, divided by seven and multiplied by the first persons constitution. If the number that results is greater than the number of spells cast since the start of the adventure, you get booted.

Could be wrong though.

  • 02.01.2012 3:57 PM PDT

Posted by: WhackyGordon
I think the way it works is any time somebody betrays, they roll for an attack modifier, then the person they're attacking rolls for a saving throw. Then the second number is subtracted from the first number, divided by seven and multiplied by the first persons constitution. If the number that results is greater than the number of spells cast since the start of the adventure, you get booted.

Could be wrong though.

My response

  • 02.01.2012 4:00 PM PDT
  • gamertag: [none]
  • user homepage:

Posted by: Horse Repairman
RC RuNz the internet. Like the superintendent.

Posted by: SouthPoIe
Clone is an internet God.

Posted by: DerpRoids
RC Clone is the anti-thesis of a lurker.


Posted by: WhackyGordon
I think the way it works is any time somebody betrays, they roll for an attack modifier, then the person they're attacking rolls for a saving throw. Then the second number is subtracted from the first number, divided by seven and multiplied by the first persons constitution. If the number that results is greater than the number of spells cast since the start of the adventure, you get booted.

Could be wrong though.

But what if I have +3 modifier for team charity?

  • 02.01.2012 4:01 PM PDT
  • gamertag: ankerd
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Bringing in Fikst. Bringing back lmao.
Inheritor # 475 world,

#6 In the Country.

Halocharts.com

More you betray the more chance you have of being booted.

  • 02.01.2012 4:01 PM PDT

I like to play Reach for fun. I hate MLG, campers, armor lock, and team killers because they ruin that fun. Deal with it.

It's random.

  • 02.01.2012 4:15 PM PDT