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Subject: map control is camping?

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waypoint post

You and I both know that is all map control is, calling it "map control" is just your way of justifying to yourself your inability to move from the high ground or what have you.

I have no problem killing campers, and I don't have to hide in the same spot the whole game and justify it by saying "I'm just using strategy" or "I'm controlling the map"


2nd response: This also leads me to believe that your whole "play style" is based on "map control" and therefore this is the reason you hate AAs so much. I, not being a camper have never had a problem dispatching an enemy using any of the AAs, whether they are using jetpack and "breaking map control" because I don't rely on camping to win a game, as it seems you do. You are funny nonetheless, your unintelligent remarks, or your anger towards me calling "map control" what it really is, either way, make me laugh, and for that I thank you.

I did not know that map control was a way of camping. So controlling the map is bad?





[Edited on 02.02.2012 9:38 AM PST]

  • 02.02.2012 9:37 AM PDT
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#Waypointlogic

  • 02.02.2012 9:38 AM PDT

Posted by: Tom T
Prolonged exposure to this forum is bad for your health.


Posted by: aBIueBooksheIf
because I like pen­is.

source

lolWaypointLogic


That place is full of retards.

  • 02.02.2012 9:39 AM PDT
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CAMPING: not moving from a point in the map and generally carrying a shotgun/sword or -blam!-ing motion sensor

MAP CONTROL: Attempting to hold a section of the map that forces players to attack from a certain directions. Causing other team to limit spawn points and allowing your team to have easier access to power weapons.

When you're stuck in a spawn trap or getting dominated by a power weapons (which is moving not sitting in a corner) that is MAP CONTROL.

  • 02.02.2012 9:42 AM PDT

I dont consider map control as camping. On reflection, if your team is set up on top, thats map control. if you hide in a cotner with shotty, thats camping. With map control, if your team is up top and you die, most likely you will respawn with your team on top, as does happen with swordbase.

  • 02.02.2012 9:42 AM PDT

Halo is f.ucking doomed.

  • 02.02.2012 9:43 AM PDT

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Posted by: Apocalypse
#Waypointlogic

  • 02.02.2012 9:44 AM PDT

if 343 are actually listening to these retards on waypoint forums i will lose hope for halo 4.


competitive halo is going to die because of casuals.

  • 02.02.2012 9:47 AM PDT
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Posted by: Ghosty Gh0st
if 343 are actually listening to these retards on waypoint forums i will lose hope for halo 4.


competitive halo is going to die because of casuals.


I already have lost hope and stopped bothering.

  • 02.02.2012 9:51 AM PDT

Map control has been an integral part of Halo since the beginning. It is impossible to win a game against decent competition without controlling the ideal areas of the map. The function of the spawns is to direct map flow away from the spawning area, toward the power position. From that position, one has vantage over most of the map. Hang 'em High is a perfect example of this. Players usually spawn in either camo maze, or the other maze; from there, they should head to top blue or top red. Players who run around bottom mid the whole game deserve to lose, because they do not comprehend map dynamics.

To use the term 'camping' to define map control is accurate to an extent. The player taking advantage of the power position is staying in one place, so by definition it is camping. Camping has a negative connotation, but utilizing the map's structure intelligently should not be perceived as cheap. Good players expect that other good players will be contesting the power position, because of the benefits it offers to whoever controls it. It is idiotic to ignore map flow that is so predictable, then complain when a smarter player makes it to the ideal area of the map.

  • 02.02.2012 9:54 AM PDT

I'm going to invade your heart like a barn swallow high on milk chocolate and grandma love.

Fairness is only possible within the limited powers of man. Elsewhere, there is only chance.

Thus I refute thee.

Meh.

  • 02.02.2012 9:54 AM PDT

Control the map and the weapons and you win, if they call it camping then oh well. I call it strategy.

  • 02.02.2012 9:55 AM PDT

With each stroke of my blade, i shall paint the fields red
This... will be my masterpiece


Posted by: Chief Bigwig
To use the term 'camping' to define map control is accurate to an extent. The player taking advantage of the power position is staying in one place, so by definition it is camping. Camping has a negative connotation, but utilizing the map's structure intelligently should not be perceived as cheap. Good players expect that other good players will be contesting the power position, because of the benefits it offers to whoever controls it. It is idiotic to ignore map flow that is so predictable, then complain when a smarter player makes it to the ideal area of the map.


the only right answer in this thread

for the people saying map control is strategy
not camping

camping is strategy
stop being stupid and admit your guilt

im guilty of map control camping and proud of it

  • 02.02.2012 10:02 AM PDT

Name's John. I'm a 21-year-old firefighter/EMT from lolhio who doubles as a die-hard Halo fan. I've been enjoying the franchise since 2001. My favorite iteration of Halo would have to be Halo 2 simply because I never got to experience the joy of a full-on Halo: CE LAN.


If you have any other questions, feel free to ask.

Oh yeah, and boot Zome.


Posted by: TenguNova
waypoint post


your unintelligent remarks




Blatant insult; won't be banned because he's one of the retards.

Oh, Waypoint.

Also, irony.

  • 02.02.2012 10:03 AM PDT
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Posted by: Achronos
It isn't our shiznit anymore.

Link plox?

  • 02.02.2012 10:08 AM PDT

Posted by: P3P5I
Link plox?
Here

  • 02.02.2012 10:12 AM PDT
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Posted by: Chief Bigwig
Map control has been an integral part of Halo since the beginning. It is impossible to win a game against decent competition without controlling the ideal areas of the map. The function of the spawns is to direct map flow away from the spawning area, toward the power position. From that position, one has vantage over most of the map. Hang 'em High is a perfect example of this. Players usually spawn in either camo maze, or the other maze; from there, they should head to top blue or top red. Players who run around bottom mid the whole game deserve to lose, because they do not comprehend map dynamics.

To use the term 'camping' to define map control is accurate to an extent. The player taking advantage of the power position is staying in one place, so by definition it is camping. Camping has a negative connotation, but utilizing the map's structure intelligently should not be perceived as cheap. Good players expect that other good players will be contesting the power position, because of the benefits it offers to whoever controls it. It is idiotic to ignore map flow that is so predictable, then complain when a smarter player makes it to the ideal area of the map.


If you want to go super technical and use the term in the most basic context, yes.

In the gaming and Halo community though, thats not the context in which the term "camping" is used though.

[Edited on 02.02.2012 10:16 AM PST]

  • 02.02.2012 10:16 AM PDT

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Posted by: NinjaLord77
Control the map and the weapons and you win, if they call it camping then oh well. I call it strategy.


I call it Halo.

  • 02.02.2012 10:17 AM PDT

Map control has nothing to do with camping. In slayer you have to hold down a power position. There are more than 1 on any given map. Just because the other team is holding one, doesnt mean they are camping.

In any ctf gametype, you can not sit in one area the whole game. You need to push up so you can actually win the game. For some part of the game, your team needs to setup and get ready for the push.

Posted by: AeonPhantom
camping is strategy
stop being stupid and admit your guilt

go back to waypoint

  • 02.02.2012 10:20 AM PDT

Posted by: Apocalypse
In the gaming and Halo community though, thats not the context in which the term "camping" is used though.
I should have stressed that I don't perceive map control as camping, but I can understand why some lower level players would. That is why I wrote 'to an extent'.

  • 02.02.2012 10:21 AM PDT
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Posted by: Chief Bigwig
Posted by: Apocalypse
In the gaming and Halo community though, thats not the context in which the term "camping" is used though.
I should have stressed that I don't perceive map control as camping, but I can understand why some lower level players would. That is why I wrote 'to an extent'.


As why I said "if you look at it in the most simplistic form" or w/e the hell I said.

  • 02.02.2012 10:25 AM PDT
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Posted by: Achronos
It isn't our shiznit anymore.

Posted by: Chief Bigwig
Posted by: P3P5I
Link plox?
Here
This guy has his terms mixed up, or he actually believes controlling advantageous parts of the map should somehow be shunned. How else do you play Halo seriously?

  • 02.02.2012 10:26 AM PDT
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Posted by: P3P5I
How else do you play Halo seriously?


You don't, you play for fun.

No but seriously, run in straight lines over an over again, despite it not working the last 10 times you tried and dying repeatedly?

  • 02.02.2012 10:29 AM PDT

Fun fact: 9/10 users with no linked gamertag are better than you at Halo. That doesn't necessarily mean that I am; but it does mean there's a pretty solid chance.

Oh, okay.

Cool your jets guys. This BS only takes two words to explain.


Field Major.

  • 02.02.2012 10:31 AM PDT

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