Halo 3 Forum
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  • Subject: gun attachments
Subject: gun attachments
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Whene master chief gets runing for a long time or after his shield breakes down and hes hit he should make like a deep breathing sound or his armor should creek or something. also the chain gun on the worthog should overheate because sometime the sheer power of the weapon is to much. also the mcs guns should have multiple attachment like a sniper or shotgun or grenaid launcher attachments but this also might make halo too complicated, which would be bad. what do you think.

  • 05.17.2006 1:20 PM PDT

Life is short. PLAY!
Bow Chicka Bow Wow

yeah i don't think so!!!

  • 05.17.2006 1:21 PM PDT
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Why would the sniper have a grenade launcher? Now that I think about it, the bipods on the sniper rifles should actually work in Halo 3; when you crouch down (prone?!) they could help somehow.
Other than that, I don't want any complicated crap like that to be in H3.

[Edited on 5/17/2006]

  • 05.17.2006 1:23 PM PDT
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Carrots.

Please, use a spell checker, your spelling... Its just realy bad, no offense.
Anyways, the pistol needs a silencer.

  • 05.17.2006 1:23 PM PDT

Move Your Bowels.

It might be entertaining (if not incredibly frustrating) to have a mode on the game wherein all ammo is limited, even the chainguns and the turrets and the Scorpion, and guns can jam or overheat on occasion (not predictably, like current Covenant plasma weaponry), and warthogs get flat tires if you drive on too much shrapnel, or run out of gas.

  • 05.17.2006 1:25 PM PDT
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Posted by: CHAOSWEAV3R
Why would the sniper have a greneade launcher? Now that I think about it, the bipods on the sniper rifles should actually work in Halo 3; when you crouch down (prone?!) they could help somehow.
Other than that, I don't want any complicated crap like that to be in H3.


There also used for balance i think.

  • 05.17.2006 1:25 PM PDT
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Posted by: SmaugJr
It might be entertaining (if not incredibly frustrating) to have a mode on the game wherein all ammo is limited, even the chainguns and the turrets and the Scorpion, and guns can jam or overheat on occasion (not predictably, like current Covenant plasma weaponry), and warthogs get flat tires if you drive on too much shrapnel, or run out of gas.
No, that would suck. Even though that would be incredibly realistic, Halo isn't a realistic shooter (one would be BF2) and that would be wicked frustrating if in a firefight.

  • 05.17.2006 1:28 PM PDT
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Posted by: CHAOSWEAV3R
Why would the sniper have a grenade launcher? Now that I think about it, the bipods on the sniper rifles should actually work in Halo 3; when you crouch down (prone?!) they could help somehow.
Other than that, I don't want any complicated crap like that to be in H3.


Lol, the Master Cheif can flip a tank over... I think that he can hold a gun steady without using the bipod. lol!

  • 05.17.2006 1:29 PM PDT
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Posted by: unr3stricted
Posted by: CHAOSWEAV3R
Why would the sniper have a grenade launcher? Now that I think about it, the bipods on the sniper rifles should actually work in Halo 3; when you crouch down (prone?!) they could help somehow.
Other than that, I don't want any complicated crap like that to be in H3.


Lol, the Master Cheif can flip a tank over... I think that he can hold a gun steady without using the bipod. lol!
Hahe, well I was just thinking realism. And I don't know why they were on the gun in the first place since it's never used at all. :P

  • 05.17.2006 1:32 PM PDT
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halo wasnt meant to be realistic so why try to take that away from the game?

  • 05.17.2006 1:34 PM PDT