- Deep Fryed Emu
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- Senior Heroic Member
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Posted by: Xmark120
Posted by: Deep Fryed Emu
This thread makes me sad. The population that enjoys Team Objective has been on the decline in the halo games for so long. I remember when they removed it from H3.
I personally think the team work aspect is the most fun part of all of the halo series. Kill and work together towards a goal. But I forgot most players probably hate working with others. lone wolf mentality.
It's the other way around. Players are leaning toward more team based playlists ( this thread proves it ), and the fact that the only ranked FFA playlist ( FFA Arena ) was taken down because of ridicules low numbers of players in it.
Reach hardly has a sense of individual skill in it. It's basically a 90% team tactical shooter, so I don't know where you got that idea from.
I wasn't really clear in my description then. I understand all those playlist are team-oriented. Team slayer is of course team oriented in the fact one works with their team to obtain more kills and die less. What I was meaning to say, was the desire to play games where there is an object, such as CTF or bomb (Which is why I bring up Team Objective) is very low and it makes me sad.
Also, not true, because aside from BTB and Invasion (which I won't really consider on par with the other gametypes), Team Objective has such an abysmally low population compared to say, something like Team Slayer, or any of the other strictly killing playlists. I like some objective with my team games, basically.