- last post: 01.01.0001 12:00 AM PDT
Poll: Which ideas are good? [closed]
| All of them.:
15%
|
|
(2 Votes)
|
| Most of them.:
8%
|
|
(1 Votes)
|
| 1/2 of them.:
15%
|
|
(2 Votes)
|
| Some of them.:
15%
|
|
(2 Votes)
|
| 1 of them.:
15%
|
|
(2 Votes)
|
| None of them! You're retarted! Just Shup Up!!!:
31%
|
|
(4 Votes)
|
Total Votes: 13
If you have a good idea include it in this post - capitlize the main idea so as to draw attention to it. If your idea isnt so good, or needs moddifying, then leave it in normal letters. Here are good ideas I've collected/thought of so far:
SPECIAL ABILITY BUTTON – the white button should be used to give the player a temporary special ability in multiplayer as well as campaign. For instance, players could choose between temporary invisibility, overshields, extra strength faster running etc… this would allow for more stratagy and give people storming a base an advantage.
SET NAV POINTS FOR TEAMATES– one should be able to set nav points for ones teammates in multiplayer and campaign mode. This would be useful when there is an enemy in a hard to describe location or for people who do not possess microphones. in addition, you could use multiple nav points to order teamates to goto a certain location, and when in position, radio in, and the have everyone storm the base at once. Note: the nav point would not “stick” to an enemy; it would simply be the piece of ground under the reticule when the location is targeted.
FIST FIGHTS – players have long wanted to have fist fights. To implement this, the B button could be held down to drop the current single wielded weapon to expose only fists (that way, u could always go bare nuckles).Maybe, in this mode, you could throw two grenades at once, or throw one, at halo 1 distances (because MC is a righty) which might make this state of being more useful? Or maybe a right handed melee punch would be more powerful than the normal left one (like what happens when meleeing with the plasma pistol).
NEW BRUTE SHOT – it is useless and crappy weapon. To make it better, it should be modified to fire sticky plasma grenades at high velocity so that sticking opponents/vehicles at long ranges is easier. In addition, it could also fire frag grenades at such a high velocity, they explode on impact. Both of these things would eliminate the need for it to have a strong melee attack. Regular hand grenades would be used as ammo, which would have to be loaded in at one grenade at a time (or maybe not, bungie will decide). If this idea is implemented, you and i know that people will be playing with this weapon on blood gulch with infinite grenades - imagine the fun!!!
JACKAL SHIELD – this should be a wieldable weapon, with a melee attack option when wielded alone (or with another shield). When dual wielded with another weapon, pressing the corresponding trigger raises the shield to protect the head and face from the front, however, it blocks the ability to shoot and blurs the vision (as you have to look through a colored shield). In addition, one should be able to wield two shields as this would create new tactics in team playing such as defending the flag carrier etc…you. This would also increase the strength of single wielded weapons, and prolly make the SMG more poweful.
JET PACK – one should be able to use the jet packs that the elites use in halo 2. Obviously, it would have a limited amount of fuel, and, if need be, the person wearing it could move slower when walking around. However, he would be able to tracked and locked onto by the rocket launcher; in which case, he would have to make a sudden, last minute jerk in one direction to dodge it. The jet pack would also take the place of the reserve weapon. Thus, taking the flag back with a jetpack means you have no weapon what so ever should you have to bail or run out of fuel. In additon, there could be a fuel tank that could be sniped and exploded by armor peircing weapons.
There are all of my "Excellent Ideas" vote in the polls to let me know what you think