- MURDUR 587
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Posted by: spawn031
Posted by: MURDUR 587
There are numerous ways to do this, but the concept is the same. I think that's what you're getting at.
The numbers and examples of "achievements" that are used in the OP are just rough ideas. I literally was brainstorming them as I was typing this thread. Just to get some food for thought. Obviously it would be bad for users to abuse the system, so the mechanics need to be adjusted so the ratio is easy to manage and doesn't take people a decade to unlock one item. Actually I think what I was saying without realizing it is that I don't like the idea.
Bungie.net doesn't need to be gameified, gameification should only really be necessary on things that aren't interesting to begin with, only as a supplement to things that are.
You don't want users doing something just because they'll get points for it, you want users doing what they want to do then supplying rewards for things that are fun but some people just haven't got around to doing them.
Good example, the vidmaster, you know which one I'm talking about.
Assuming no one lagged out during that match it was almost always fun to do, it was a nice challenge for a nice little reward, if someone just said "You wanna do this on legendary with four people?", the reaction would either be a resounding NOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOO or simply a "Why?".
It should be on something that's fun to do but it's simply unlikely for the average person to attempt because they see no point in it, there's no reward.
A good Bungie.net example of this is the Webcam games, I bet activity for them was much higher than it would have been without a title, and I'm betting even everyone who didn't get a title had fun during them.
A more recent example is the most recent mailbag, Deej says there's a special reward for whoever guesses the faces, everyone swarms in there and tries figuring it out and even though only one person won I'm sure most of the people who participated had fun trying to figure it out.
The idea is these awards should be more a passive rather than a active reward for the experience of coming to Bungie.net, you shouldn't get a reward simply for posting, you should get a reward for making a great posts, doing the unexpected, etc.
The only things I can think NEED an active gameification system like you're suggesting is things the masses find boring but will have a positive influence on their lives.
Improving their diets (like the 5ADay campaign), exercising, learning, etc.
[Edited on 02.08.2012 12:01 PM PST]