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My Level. Get on it.
Posted by: RC Clone
Nope. SouthPole isn't a person. He's the avatar of the force of tryhards everywhere. He stalks the web looking for retards to set straight. He can not be stopped by mere bans or thread locks for he shall rise anew.
Posted by: An average gamer
How does bleedthrough let people be more dynamic? With that system, you generally die after the melee.
With no bleedthrough, you only die if your shields were already depleted before you were struck. This leaves room for more actions. For example, if you put three shots into some guy and he melees you, you can shoot him once more, then melee him and get the kill while living.
If there IS bleedthrough, AR melee rushers become more effective. Instead of sprinting at you to double melee, people spray and melee you after three or four shots connect, then you die. If you happen to connect some DMR shots before they connect, you may both die. That's not dynamic, it's stupid. Especially since the health pack glitch leads to whether or not you die up to a bunch of luck.
I far more enjoy the method where I KNOW whether or not I will live and I KNOW how to counter the person who is attacking me.
I you put three shots into a guy and he melees you, you have already lost. He can put another melee into you before you are able to both shoot him one more time and melee.
So, with nBT, the best option in literally every CQC situation is to double pummel.
With BT, Once you have put three DMR shots into the guy, you can then melee, resulting in a kill. You are then almost, if not completely unscathed. This keeps you from being picked off, unlike nBT where even if you won the double pummel fight, you could just as easily be picked off from afar or die from a grenade (which could BTW be from the guy you just killed).
As for the AR rushers...That's a lot better than the double pummelers...
At least they have to use their weapon.
I like the method where the better player wins.
[Edited on 02.08.2012 1:44 PM PST]