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Subject: This is what is wrong with Team Objective/BTB/MultiTeam

Not one intelligent response from you this whole thread. I would rather be "bk" everyday of the week than an Objective booster. How old are you again?

  • 02.08.2012 12:08 AM PDT
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I don't see what's the problem? Slaying plays a big part in Objective games.

You should really blame the cR system for this type of behaviour.

  • 02.08.2012 3:27 AM PDT

Every single pummel I have is unboosted.
I play GGL. (Grifball)
I hit inheritor 14/1/12. 16 months after release. I have a life fellas.
Every single killionaire I have is unboosted. 22 from grifball, 4 from LD.

Team Obby - statpadding.
BTB - Even more statpadding.
Multi Team - Playing Crazy King by objective is like a ring of fire. Big no no.

Grifball (Going for objective) - Easy to run, lots of good tricks, and very communised and praised way to play... Unless your BossTycoon X.
Play it.

  • 02.08.2012 3:34 AM PDT

THATS MY COOL MAN I CAN'T TAKE IT OFF!

Posted by: Lord Crizoc

This guy is a -blam!- idiot.

  • 02.08.2012 3:43 AM PDT

Slaying is part of objective. If you want to just worry about objective go play with RUffGonja I'm sure you guys will do great.

  • 02.08.2012 3:44 AM PDT
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Not your average noob.


Posted by: RC Clone
inb4TurnedSculpture

  • 02.08.2012 5:27 AM PDT
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Halo: Reach is the beginning of a new age for gaming.
It proves that developers can get away with punishing their players instead of fixing their game....and yet the fanboys will still sing praises to them.

-blam!- all of you fanboys!

There is a point here. Don't miss it.

It's the mindset.

Such as. I go to play multi-flag CTF. I go through the trouble to get the flag and jump out the warp with it.

Do you?
Get in a jeep and pick me up because you are in a position to do so.
Or do you say "-blam!- that. I'd rather stretch the game out for more kills rather than help my teammate end the game by WINNING, because I currently have a sniper with a full clip that would go to waste if I did such a thing.

Yeah. Some of you, specifically choose the wrong playlists for all the wrong reasons.

I totally understand too though. I mean whats easier than playing a gametype where you know people have to go to a very specific spot. Which means all you have to do is camp that very specific spot. Talk about stat padding heaven.


There is nothing wrong with slaying in a obj game, unless your intention for joining the obj playlist is just to farm kills so you can throw it around on a forum like your some hotshot nerd.

Or in other words..

GET IN THAT -blam!- WARTHOG AND PICK ME UP!

Would you be willing to step in the way of enemy fire knowing you will most certainly die for it.. so that the flag carrier can make it home?



Just be super thankful Halo didn't go the way of CoD with killstreaks. Reward players for kill farming in objective modes. God, how do people still support such a retarded franchise?




But here's the real point I'm trying to make.

You gain more respect by winning a CTF by capturing the flags quickly. More than you do by kill farming.

When I actually had a team back in Halo:CE days. That was the whole point. How quickly can you score those flags? 3 in under a minute...no problem. Then stat tracking came along and turned obj modes into K/D ratio farms instead.

Who am I kidding? Even during XBC days, there were people who spent more time tryign to farm than to play the obj.
Which was evident by the many games where we went extreme negative yet still pulled the win by a LONG SHOT! And they also had host...go figure.

And I mean like a 2/20 across the board for my entire team, and yet we score 5 flags.. they score 0. And Halo didn't even have stat tracking at that time.

Some players are just -blam!-s and think K/D means EVERYTHING!

Credits.. what a -blam!- joke. Do you honestly play Halo for the Barbie Dress up feature?
If you play for the credits. do me a favor. Kill yourself.
No wait. Find other players like you who also play for credits, kill them, then kill yourself.
Make yourself useful before you clock out.

[Edited on 02.08.2012 6:29 AM PST]

  • 02.08.2012 5:58 AM PDT

Posted by: MR E0S
Why do you still care so much about a game that you haven't played for nearly ten months?

  • 02.08.2012 6:51 AM PDT

Posted by: aBlueBookshelf
Goat was famous. Irie was infamous. Gh0st was FaMaS.

My stats in Halol 4

Typical Waypoint post.
no it's "its got to go" you wouldn't say the "it is got to go" would you?

If I played Multiteam any other way, I'd tear my own arms off and stab myself in the dick with my broken bones.

  • 02.08.2012 6:55 AM PDT

~ Videogames are my favorite videogames ~

As sad as it may be, people sometimes have different reasons for playing, especially when it's a more involved gametype like objective. And in the end it just hurts the image.

I go in for the rush of a successful base assault and capture, others not so much...

At least you can still feel good about yourself.

[Edited on 02.08.2012 7:08 AM PST]

  • 02.08.2012 7:08 AM PDT

Multi-team seems just like a good place for me and my two other friends i play with the most go just to have fun and kill other players.I mean sometimes we win and sometimes we don't and sometimes we have no idea were winning when its headhunter. We really don't take objective games that seriously man.Where just here to have fun in multi-team.

  • 02.08.2012 7:28 AM PDT


Posted by: Johns Couch
neg kd in MLG


you're barely positive yourself.

Anyways, OP if people want to stat whore let them they find it fun going +40 every game. If they aren't going for the win it should be easier for you to win yourself.

No one plays slayer and expects to go +45 but people go into objective games to kill as much as they want, its how they enjoy the game. Whether you feel its the wrong way or right way their having fun and they dont care what you have to say about it.

  • 02.08.2012 10:26 AM PDT
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Dolphins, man. Dolphins. They are gonna take over the world, and kill us all, man! THEY'LL KILL US ALL! Oh no, they will start with Gondile. Haha, hell if they are gettin' me! No way man, I'll kill 'em. I'll kill them all!!!

When a game like Reach promotes credits, you are going to earn those credits. What gets you more credits, winning or getting kills?

Halo 3 had a good system. Not the 1-50, talking about the W/L ratio.

  • 02.08.2012 12:11 PM PDT
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Posted by: ConstantC4RN4GE
You aren't seeing the reason why people stat whore so much in Reach.

What is the incentive to win?
A performance bonus of a few hundred credits. Not worth it.

People would rather go +30 and lose,
than go -2 and win.

Halo 3 demanded a win if you wanted experience, Reach doesn't. Bad kids complained about the BR and not getting credit just for playing, now they complain about the lack of teamwork amongst randoms and how they get spawned killed.

  • 02.08.2012 12:14 PM PDT

WALL OF SHAME-Posting stupidity since 2010
__________________
Posted by: Maximus Decimus
Agreed. All the changes are good and add variety. Do we really want another Halo 3? Just running around with one gun and no armor abilities? It's good that 343 wants to try something new. Do we really want the same thing for three more games?

Umm... I would too.
I would go for the objective if there was, say, a ranking system that matched people based on skill.

  • 02.08.2012 12:20 PM PDT


Posted by: NavG123
Umm... I would too.
I would go for the objective if there was, say, a ranking system that matched people based on skill.


This generally is a lie. Halo 3 had a ranking system for objective and the result of that list was barely 200 people playing it at a given point and the list died. The fact is Halo players don't play objective for wins. They play it to stat farm. It's not right, but it will never change

  • 02.08.2012 12:31 PM PDT

WALL OF SHAME-Posting stupidity since 2010
__________________
Posted by: Maximus Decimus
Agreed. All the changes are good and add variety. Do we really want another Halo 3? Just running around with one gun and no armor abilities? It's good that 343 wants to try something new. Do we really want the same thing for three more games?


Posted by: An average gamer

Posted by: NavG123
Umm... I would too.
I would go for the objective if there was, say, a ranking system that matched people based on skill.


This generally is a lie. Halo 3 had a ranking system for objective and the result of that list was barely 200 people playing it at a given point and the list died. The fact is Halo players don't play objective for wins. They play it to stat farm. It's not right, but it will never change
Would I at the very least be more motivated to take the flag back when the entire enemy team is dead? Of course. What's the point of that now, now that winning gives you literally no bonus and/or reward?

  • 02.08.2012 12:33 PM PDT


Posted by: NavG123
Would I at the very least be more motivated to take the flag back when the entire enemy team is dead? Of course. What's the point of that now, now that winning gives you literally no bonus and/or reward?

If you were ever playing the list perhaps you would try, but without the ability to mindlessly farm kills, nobody plays objective. Halo players just want to put up good stats, not good wins. It doesn't matter which game it is or how it is set up.

  • 02.08.2012 12:39 PM PDT

WALL OF SHAME-Posting stupidity since 2010
__________________
Posted by: Maximus Decimus
Agreed. All the changes are good and add variety. Do we really want another Halo 3? Just running around with one gun and no armor abilities? It's good that 343 wants to try something new. Do we really want the same thing for three more games?


Posted by: An average gamer

Posted by: NavG123
Would I at the very least be more motivated to take the flag back when the entire enemy team is dead? Of course. What's the point of that now, now that winning gives you literally no bonus and/or reward?

If you were ever playing the list perhaps you would try, but without the ability to mindlessly farm kills, nobody plays objective. Halo players just want to put up good stats, not good wins. It doesn't matter which game it is or how it is set up.
Competitive games (result of a ranking system) are usually enough to gain motivation towards winning in general. Always the case? No, but would you rather farm kills on people that are decent and can put up a fight, or on horrible people?

Second of all, can you farm kills on people that are decent? A lot of people I know, who are getting outplayed in terms of slaying usually revert back to focusing on objectives and map control rather than statting.

[Edited on 02.08.2012 12:42 PM PST]

  • 02.08.2012 12:41 PM PDT
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Inheritor #156 :p

Let's say the cR system gave you rewards for objective

Crazy king - 10cR per second in the hill
CTF - 750cR per flag cap
Assault - 1,500cR per bomb armed

People would than start betraying in ctf and assault just to be the one who armed the bomb or captured the flag. Sure it would give you an incentive to cap the flag especially since you could gain up to 3,750cR extra cR per game or 4,500cR for assault but it would bring other bad habits to the game and people would be complaining about that.



[Edited on 02.08.2012 12:50 PM PST]

  • 02.08.2012 12:49 PM PDT

WALL OF SHAME-Posting stupidity since 2010
__________________
Posted by: Maximus Decimus
Agreed. All the changes are good and add variety. Do we really want another Halo 3? Just running around with one gun and no armor abilities? It's good that 343 wants to try something new. Do we really want the same thing for three more games?


Posted by: tsujen
Let's say the cR system gave you rewards for objective

Crazy king - 10cR per second in the hill
CTF - 750cR per flag cap
Assault - 1,500cR per bomb armed

People would than start betraying in ctf and assault just to be the one who armed the bomb or captured the flag. Sure it would give you an incentive to cap the flag especially since you could gain up to 3,750cR extra cR per game or 4,500cR for assault but it would bring other bad habits to the game and people would be complaining about that.

People already do this just so they won't look like a stat. If there were rewards, even worse.

Just another example of why we need a ranking system rather than a cR system that doesn't do its job.

  • 02.08.2012 12:51 PM PDT


Posted by: NavG123
Competitive games (result of a ranking system) are usually enough to gain motivation towards winning in general. Always the case? No, but would you rather farm kills on people that are decent and can put up a fight, or on horrible people?

Second of all, can you farm kills on people that are decent? A lot of people I know, who are getting outplayed in terms of slaying usually revert back to focusing on objectives and map control rather than statting.

I don't see how this contradicts my point that people generally don't try for the objective regardless of a ranking system or not. In Halo 3, where there was a ranking system, nobody played the list. In Reach where there is no incentive, people play it, but not correctly; they simply farm kills and stats instead.

That's my point. Objective is an uncared about game type. People just want to put up impressive numbers most of the time. Yes, few do play for winning, myself included, but not enough.

  • 02.08.2012 12:52 PM PDT
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Inheritor #156 :p


Posted by: An average gamer
That's my point. Objective is an uncared about game type. People just want to put up impressive numbers most of the time. Yes, few do play for winning, myself included, but not enough.

The reason it's an uncared about game type imo is because it takes teamwork to win the games, if you go in as a random and don't have any teammates with mics it sucks. Since Reach is more of a slayer type game people don't really think of it as an objective type and don't care for it. I've always loved objective games and working with teammates, calling out, making a strategy to get the objective but I only do that with teammates who also like it which are hard to find in Reach, i've only got a few players on my FL who are like that.

[Edited on 02.08.2012 12:57 PM PST]

  • 02.08.2012 12:57 PM PDT

Posted by: tsujen
I've always loved objective games and working with teammates, calling out, making a strategy to get the objective but I only do that with teammates who also like it which are hard to find in Reach, i've only got a few players on my FL who are like that.
I know most of the games I played with you we HTO, but I also like to be in PTFO parties. It is rare to find players who want to win as fast as possible.

  • 02.08.2012 1:02 PM PDT


Posted by: Killer VVhale
Stats are meaningless.

Especially in March.

  • 02.08.2012 1:03 PM PDT

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