- An average gamer
- |
- Exalted Mythic Member
I sort of prefer default Reach, but not because of the bloom. I really like the old shield system in default Reach as opposed to the bleedthrough in ZB/85%. I enjoy being able to use my shield intelligently and know when and when I can't take a melee/another shot. In TU Reach, it's harder to tell, especially with the health pack glitches and whatnot.
If they would make no-bleedthrough ZB/85% bloom Reach, I'd say it would be perfect.
I honestly don't understand why the Halo community prefers AR beatdown death charges as opposed to double melee death charges.