This game allows you to kill teammates.
I shouldn't have to explain this very much so I won't, but this game has a couple terrible, terrible flaws that could be completely fixed if they just took friendly fire off.
I just watched my brother play a game in which he got the sniper and went on a Frenzy to start off the game. His teammate betrays him for the sniper and shotgun, giving him no option to boot. My brother then proceeded to get betrayed FIVE TIMES IN A ROW, no option to boot. My brother retaliates and betrays a teammate with the rockets. Instant boot.
Now the trolls will try and argue that this game is flawless and say that my brother shouldn't have retaliated and that it's his fault he got booted. Maybe that specific detail is correct, but the ultimate blame for a game being completely ruined by betrayals and team killing lies on the developer for providing means for a single player to do such a thing.
Whatever man, I won't try and argue w/anybody on here, I know better than to try and talk sense into some of you people on here, but I don't have to explain the fact that there is a problem with team-killing for weapons leading to lop-sided teams when people are routinely booted out. This problem doesn't exist in games that don't allow friendly fire or games that allow people to join in mid-game.