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Halo 3 (31st), ODST (14th) and Reach (4th) Mythic Conqueror. (Mythic is Solo, Legendary, All skulls on + scoring on and no deaths/saves).
Staff Writer and speedrun record holder at highspeedhalo.net
Ignorance is the true enemy of all things.
Rocking Bungie.net for over 8 years!
I'll be honest: If you're asking this sort of question, here, you don't know nearly enough and you're going to fail in your endeavour.
Posted by: kylebriggs
Halo:Comat Edition anniversary runs on Havok engine, it was not designed by Bungie, anyway, i have more than enough money and believe that most if not all the Bungie games were made mainly in either C++ or C#, i just need to know the main programs
Here is a perfect example. Combat Evolved doesn't use Havok at all and Anniversary only uses it because Reach uses it - i.e. it's only used in Multiplayer and Firefight.
Furthermore, Havok is a physics simulation engine. It is NOT a complete game engine - it does not include gameplay elements, or AI, or graphics etc. Nearly everything not-physics related was built in-house by Bungie engineers - for Halo 1 the physics were built in-house as well.