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This topic has moved here: Subject: Boss Fights in H3 or No Boss Fights?
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Subject: Boss Fights in H3 or No Boss Fights?
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I just wanna see waves and waves of the enemy coming towards you and you have to fight your way through, kinda like H1 but i want WAY MORE enemys to kill! H2 was missing that. It was just way too easy...

So please bungie please make hoards of enemy and i know the 360 can handle it!!!

So dont back off...

  • 05.19.2006 2:18 PM PDT

Xbox Live Gamertag: Opey Master

Posted by: link 1264
And yeah, Opey could probably win that game without using his BR. Best SMG user in Halo.


~~~~~~~~~~~~~~~~~~~~~~ RCG ~~~~~~~~~~~~~~~~~~~~~~

Duh! Bungie doesn't do bosse! ;)

Woah, deja` vu...

  • 05.19.2006 2:19 PM PDT
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lol i think im the only one who enjoyed the twist with the boss battles, game it a more arcade edge, was well cool

  • 05.19.2006 2:23 PM PDT
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Boss fights were horrendous in Halo 2. I hope we never see another Halo boss fight again. End battles (Final Run has been mentioned) are definitely the way to go in this series.

  • 05.19.2006 2:23 PM PDT

___.............._______/```````````````:::--..
|.==,-.~;. ____:._______ __’__’__’_ _ _\===
|................--:---:--:--‘---:,, ,,, ,,, ,,,:---: /=
`-.,.__._._,,...---:::/\R

At the end of Halo 3 I am sure it will be an Epic large scale battle. It will be a huge battlefield with soldiers dying left and right!

  • 05.19.2006 2:24 PM PDT
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Posted by: anatol
Boss fights were horrendous in Halo 2. I hope we never see another Halo boss fight again. End battles (Final Run has been mentioned) are definitely the way to go in this series.


Hell yeah!!!

  • 05.19.2006 2:25 PM PDT
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Me fail english? That's unpossible!

indeed. bosses are lame

[Edited on 5/19/2006]

  • 05.19.2006 2:30 PM PDT
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oh please god no boss fights. it ruins the real battle feeling of the game. it would make it like a futuristic mortal kombat with guns and we know what a fiasco that would be.

but on a more positive note: a big scale battle and more open-ended levels would be cool. maybe even a branching ending?

  • 05.19.2006 2:35 PM PDT

Down, down to hell and say that I sent you there...

I came into the world with my legs forward and a woman cried "he was born with teeth!"

"I had no father I am like my father...I had no brother I am like my brother...And this word, "love" which old farts call divine be resident in men like you -blam!-. But not in me, I am my mother-blam!- self, alone."

You Are an Idiot

Posted by: Wuyie
What u rather have? The occasional large scale battles from Halo 1 like Final Run or more traditional boss battles like the fight against Donkey Kong at the end of Halo 2?


Lmao...Donkey Kong. I always called him Tartersauce. I don't think Halo is the kind of FPS that should have boss fights in it. They work well in games like Metroid Prime, but they don't belong in Halo.

  • 05.19.2006 2:37 PM PDT

The early bird gets the worm, but it's the second mouse that gets the cheese!

I think that we need a pelican to drop us off in the middle of a pitched battle between covies and humans. Tanks, Wraiths, Warthogs, Ghosts, all vehicals, plus infantry running around. I want bullits wizzing over my head, explosions all around. and the sounds of battle raging in the air. and to finish it off have the remaining marines help the MC hunt down the covies that ran away after they realised that we were about to kick their butts! That sounds way better to me that fighting just one really tough boss guy.

  • 05.19.2006 2:49 PM PDT
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I personally would LOVE to see a huge @$$ battle at the end of the game. Almost like a war at the end of the game between the remaing Covenant and Humans. As for bosses in Halo 3, killing Tatarus in Halo 2 was boring and pointless, so nay for bosses.

  • 05.19.2006 2:53 PM PDT
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Posted by: a FrequentSinner
I think that we need a pelican to drop us off in the middle of a pitched battle between covies and humans. Tanks, Wraiths, Warthogs, Ghosts, all vehicals, plus infantry running around. I want bullits wizzing over my head, explosions all around. and the sounds of battle raging in the air. and to finish it off have the remaining marines help the MC hunt down the covies that ran away after they realised that we were about to kick their butts! That sounds way better to me that fighting just one really tough boss guy.


Oh hell yea!!! Thats what i'm talkin about!! I want it to be like a fucin world war!!!

  • 05.19.2006 3:10 PM PDT
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The Halo one one cause donkeykong is a pain in the...

  • 05.19.2006 3:24 PM PDT

On Waypoint I'm rocketFox;
http://halo.xbox.com/forums/members/rocketfox/default.aspx

Old GTs; RebelRobot, Flamedude

Tartarus, on the other hand, is a boss battle. He can't be damaged except after his shield is dropped by Johnson's beam rifle. Why he has a shield when no other Brute has one? No idea. Why is his shield better than any Elite's shield, such that it is unvulnerable except to this one weapon? No idea. What's special about Johnson's weapon that it works against Tartarus' shield, where a supposedly identical beam rifle in your own hands is completely ineffectual? No idea. Why can't you take that rifle from Johnson and use it yourself once you've gotten tired of him taking shots at blank walls? No idea. How does Tartarus survive and where does he come from if you push him off the control room platform, off an edge that causes you to die? The same place that Barabbas came from during his boss battle in Oni: which is to say, we have no idea.

Just about everything wrong with the idea of a boss battle is embodied in this encounter: special weapons, special enemies, special rules. Everything you've learned about how to play Halo up until that moment goes right out the door, replaced by a mini-game where you have to repeat in lock-step a series of actions in order to reach your objective. The game that led up to this point was so good, that this way of ending it all just seems so wrong as to be sacriligious, whereas in any other game it would be par for the course.


Boss battles make no sense whatsoever. They dont follow the rules of the game, and hence completely destroy how immersive a game can be. If you are playing by a certain set of rules, for instance if you unload two brute plasma rifles into someones face they will die, and then suddenly the rules do not apply you question it and therefore the gaming environment.

If you're interested read this for the full quote..


  • 05.19.2006 3:38 PM PDT

Tough Times Don't Last Tough People Do

if there is a boss fight it should be like in resident evil 4 like button mashing cutscene, but most of u guy probaly think there shouldnt be any kind of boss(thats the best way to fix the problem I think cuz there is bound to be a few bada** in the game)

  • 05.19.2006 3:52 PM PDT
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Your -blam!- boss fight suck dick

  • 05.19.2006 4:04 PM PDT
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well i didn't mind the boss fighting in halo 2. to me it didn't seem like a boss fight. they just seemed like normal missions to me. kill that guy, mission complete.

how ever i do beleave they should add the halo 1 & 2 final lvls to gather.

add the race lvl and then add a boss where you fight Gravemind. or the other way around.

"yes i know my grammer sucks plasma grenades."

  • 05.19.2006 4:11 PM PDT

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