- Machiniman15
- |
- Noble Member
I'm about to start making a Saw themed Custom Game. I would like some advice. Here's what I have so far.
4 (Red) players, (Blue) Jigsaw
The first room has the bomb from assault and various explosives in it. One player must arm the bomb, turing on the timer (below the capture plate, there is a hole in the floor and a chain of explosives that unblocks the other end of the teleporter). There are four 1X1X1 holes in the floor, each with a 1X1 Square to protect the player's head. If you SAW (lol) the movie, you'd know this is a representation of the Nail Bomb.
The second room has a bottle neck in it. There are mines at on the celing and floor. If aren't at the right height while jumping through, one set of mines detonates, causing a chain explosion that will launch a Crate from the side of the bottleneck, killing the victim. If one person dies, everyone elso can pass through safetley. The door is a telporter.
The third room is slightly different. Thre are two methods to solving this. If all the survivors are still alive, they can make a human step ladder to get one person elevated enough to get over them onto a bridge to get over to the other side, and pick up a grenade launcher with only one shot to shoot the fusion coil holding the bridge up. If he fails or one person is dead, the second method applies. The three or two players must debate on who to push off the platform and onto the floor at the bottom of the pit. The player that fell must melee the fusion coil at the bottom, causing another explosion chain, making the bridge drop, and killing the player. (Unfortunately, this requires the cooperation of the loser.)
The survivor(s) are taken to the Jigsaw's Chambers (He can view what's happening to them, but has no actual control.) They kill him or he kills them, ending the round.
Also, the reason the game needs a Jigsaw is for someone to be on the second team. The entire game has to be Assault just for the first room.
Please leave your suggestions and opinions below.
[Edited on 02.14.2012 1:31 PM PST]