- last post: 01.01.0001 12:00 AM PDT
Poll: how much maximum ammo should u be able to carry in halo 3? [closed]
| like halo 1 ( about 10 clips):
45%
|
|
(9 Votes)
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| like halo 2 ( only 4 clips):
25%
|
|
(5 Votes)
|
| make it 6~8 clips:
25%
|
|
(5 Votes)
|
| others ( please list):
5%
|
|
(1 Votes)
|
Total Votes: 20
For some reason while I am playing halo 2 campaign I can never get the same exhiliration, and the satisfying feeling like I got from halo CE. After thinking about it I think ammo would be part of the problem. I love it in halo CE the way I hold my assault rifle down and spray bullets as much as I want to take down an elite+couple of grunts. It's because that we had 10 additional clips of ammo for every single gun ( excep for rockets, of course). In halo 2, however, I have to make every single of my bullet count and try to save as much as possible. When in halo 1 I can use all my guns without any worries, while in halo 2 I have to try not to use the gun and, instead. try to kill with a melee or a grenade to finish off the enemies.
I know that some people thinks that it's more realistic in halo 2 that u only have a little amount of supply u can carry. But for god's sake, it's still a game, ur suppose to feel pleasure by playing this game, and not worrying about wether u are going to be out of ammo after battling 2 elites+ a few grunts.
So what do u think? Should we have halo 1, 10 clips of ammo? or should we still have only 4 clips for each gun?
I rather take the option betweem those two - make it about 7 clips or so, so that people won't spend nealy as much ammo as in halo1, but they will also get the pleasure they had.