Take the following scenarios...
1. Player A and B are playing Team Slayer on Zealot on opposite teams. Player B dies six times in a row to Player A's sword. Player B eventually AL-pummel combo's Player A and teabags him at a rate of 3 BPS (bags per second).
2. Player A is in a full party spawn-killing Player B with a Banshee on Utopie. Player B has a -30 K/D spread by the time he manages to kill the Banshee. As the body falls out, Player B proceeds over to the body of Player A and teabags at approximately 40 BPS.
Help me to construct a rage-BPS scale whereby rage is assumed based upon the circumstances of the agrieved player. BPS may also be altered to include actions other than teabagging, e.g. angrily pummelling the body of the aggressor and/or shooting the body in the genitalia.
For example;
Being camo-sniped repeatedly before sneaking up and assassinating the sniper results in a BPS of 20.
Now make up your own scenarios and an approximate BPS to match.
P.S. I'm bored
[Edited on 02.16.2012 5:57 AM PST]