Halo: Reach Forum
This topic has moved here: Subject: Explain to me why the TU is a bad thing
  • Subject: Explain to me why the TU is a bad thing
Subject: Explain to me why the TU is a bad thing

Posted by: aBlueBookshelf
Goat was famous. Irie was infamous. Gh0st was FaMaS.

My stats in Halol 4

Typical Waypoint post.
no it's "its got to go" you wouldn't say the "it is got to go" would you?

When you still have regular Reach to play.

Man, you guys make a lot of sense.

  • 02.18.2012 10:20 AM PDT
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Hey, uh, if you like vs threads, then check out this little group right here, if you have the time. It's pretty fun, just hop right in.

We do? I heard it was forced on every playlist.

  • 02.18.2012 10:20 AM PDT

PROOF.

  • 02.18.2012 10:21 AM PDT

I <3 Halo:Reach - amazingly fun and best campaign + amazing Soundtrack
I <3 Halo 3:ODST - best soundtrack + Firefight + Coastal Highway and Mombassa Streets, amazingly unique campaign.
I <3 Halo 3 - best multiplayer levels + Forge + best Custom Games + soundtrack
I <3 Halo 2 - amazing huge fun campaign + soundtrack + Fun multiplayer
I <3 Halo: CE - started it all

Considering 80% of every playlist is TU now, its overtaking everything.

And im not a fan of TU.

  • 02.18.2012 10:27 AM PDT

Posted by: aBlueBookshelf
Goat was famous. Irie was infamous. Gh0st was FaMaS.

My stats in Halol 4

Typical Waypoint post.
no it's "its got to go" you wouldn't say the "it is got to go" would you?

Man, this sounds a lot like the beginning of Reach's lifespan.

Except now the people that screamed adapt aren't trying to readapt.

  • 02.18.2012 10:28 AM PDT

Please visit my homepage.
^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^ ^
My Youtube channel, i post Halo gameplays and clips. :)

I don't understand why some people say that TU has ruined the balance of Reach? Bloom was about luck and wasn't exactly fair, and if anything it's the maps that cause the lack of balance...

[Edited on 02.18.2012 10:38 AM PST]

  • 02.18.2012 10:29 AM PDT

I <3 Halo:Reach - amazingly fun and best campaign + amazing Soundtrack
I <3 Halo 3:ODST - best soundtrack + Firefight + Coastal Highway and Mombassa Streets, amazingly unique campaign.
I <3 Halo 3 - best multiplayer levels + Forge + best Custom Games + soundtrack
I <3 Halo 2 - amazing huge fun campaign + soundtrack + Fun multiplayer
I <3 Halo: CE - started it all


Posted by: jammyjames888
I don't understand why some people say that TU has ruined the balance of Reach? Bloom was about luck and was exactly fair, and if anything it's the maps that cause the lack of balance...


My main problem is the beat-down system. Beatdowns are a huge deal in this game, It is everyones either 3rd or 4th used weapon in Matchmaking, and now, they changed the system to really one shot to your face with the DMR, and a punch will kill you.

One example is, lastnight on Countdown, I shot a gun with a concussion rifle, and the explosion took down part of my shield. Before I could ever send another concussion bullet at him, I was dead because he pummeled me, when I literary lost about 30% of my shields.

I just don't think it works in this game, and the fact that they changed his setting around 15 months after Halo:Reach came out.

  • 02.18.2012 10:35 AM PDT

THE S4UCE IS THE B055

TU makes it easy to pummel people
spraying your gun+ melee= PUMMEL

  • 02.18.2012 10:45 AM PDT

First in social ranked firefight campaign competitive and ODST goose splatters.
My other account is UrbanTwisticle
20,000+ total matchmade goose splatters

Check out my YouTube Channel

Because this is the place all the cool kids come to when they need to complain.

  • 02.18.2012 10:51 AM PDT

"It sucking -blam!-s, it -blam!- sucks, it -blam!- blows, it's a piece of -blam!-... and I don't like it."
-AVGN
My reaction to most things on the internet (points for guessing the reference)
Best.Post.Ever.
Epic Bread

If they'd change every gametype to be a three melee kill without AR starts and one nade everything would be fine.

  • 02.18.2012 10:54 AM PDT

Frank O'Connor said he doesn't think the Halo series needs to be taken in a radical new direction... it just needs to go "deeper"

"Ultimately the core game mechanic and strength of the universe doesn't need to be changed, it just needs to be taken deeper. We want to make Halo games - we don't want to make Call of Duty or Ridge Racer. We want to make Halo games because we understand what's special about Halo."

Posted by: AW3S0MES4UCE
TU makes it easy to pummel people
spraying your gun+ melee= PUMMEL

Less annoying than sprint + melee 2x = PUMMEL

The melee damage is too high though....

[Edited on 02.18.2012 11:06 AM PST]

  • 02.18.2012 11:04 AM PDT

Ohai, I'm Loscocco (pronounced Loss-cocoa). I'm a college student (computer science major), 3D animator, and long-time Halo player.

Because bad kids have feelings too.

  • 02.18.2012 11:07 AM PDT


Posted by: NoWise10

Posted by: jammyjames888
I don't understand why some people say that TU has ruined the balance of Reach? Bloom was about luck and was exactly fair, and if anything it's the maps that cause the lack of balance...


My main problem is the beat-down system. Beatdowns are a huge deal in this game, It is everyones either 3rd or 4th used weapon in Matchmaking, and now, they changed the system to really one shot to your face with the DMR, and a punch will kill you.

One example is, lastnight on Countdown, I shot a gun with a concussion rifle, and the explosion took down part of my shield. Before I could ever send another concussion bullet at him, I was dead because he pummeled me, when I literary lost about 30% of my shields.

I just don't think it works in this game, and the fact that they changed his setting around 15 months after Halo:Reach came out.


Its 3 shots and a beatdown with the DMR, not 1. Maybe you shouldn't post unless you actually know what you are saying.

  • 02.18.2012 2:16 PM PDT
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Posted by: Horse Repairman
RC RuNz the internet. Like the superintendent.

Posted by: SouthPoIe
Clone is an internet God.

Posted by: DerpRoids
RC Clone is the anti-thesis of a lurker.

Campaign and Firefight are still default. I can't believe no one noticed.

  • 02.18.2012 2:25 PM PDT

Welcome to the internet. Joy dies here.

Posted by: Gh0st is Bad
When you still have regular Reach to play.

That's when people started raising a stink. Before that, it was all just calm feedback. Well, mostly.

  • 02.18.2012 2:26 PM PDT