Halo: Reach Forum
This topic has moved here: Subject: You kids need to calm down about the TU
  • Subject: You kids need to calm down about the TU
  • Pages:
  • 1
  • 2
  • 3
  • of 3
Subject: You kids need to calm down about the TU
  • gamertag: [none]
  • user homepage:

Hey, uh, if you like vs threads, then check out this little group right here, if you have the time. It's pretty fun, just hop right in.

Posted by: B Rye

Posted by: And Im Here Too
Posted by: Sentox6
Posted by: angello22
Because it's a new game?

Either way, people don't enjoy adapting much, since it takes practice, time, and usually rage.

You don't "practice" to adapt to default Reach. You just dumb down your playstyle and accept that random BS will happen regularly.


To be fair, random BS happens in every video game ever made.


But not because it was programmed into the game itself, usually.

And needing to adapt between games of the same series is stupid. Having to go from, let's say Bioshock to Halo, that's adapting. Having to go from Halo game to Halo game, that shouldn't need adapting.


Logically, there's no reason why Reach should play too closely to Halo 3.

Halo 2 built off Halo 1, and thus played similarly. Halo 3 built off Halo 2, and thus played similarly. ODST built off...oh wait, ODST basically was Halo 3, and thus played exactly the damn same.

Reach wasn't based off of any other Halo game. Why should it play the same way?

Think of it like a house of Legos. Then, you put more Legos on it. Then more, and still more.

Then, you try making something similar, but not exactly.

Probably a poor analogy but I'm rather tired right now. Which is odd, since it's only 3:30...

  • 02.18.2012 1:31 PM PDT

Reach wasn't based off of any other Halo game. Why should it play the same way?

You make a good point. That's why I think there's hope for Halo 4.

[Edited on 02.18.2012 1:36 PM PST]

  • 02.18.2012 1:34 PM PDT
  • gamertag: [none]
  • user homepage:


Posted by: And Im Here Too
Reach wasn't based off of any other Halo game. Why should it play the same way?

Because it bears the Halo name. Though, to be fair, I don't think the game would get as much negative feedback had they just called it Reach (most likely out of Bungie's hands anyway). When I see the name Halo, a certain type of gameplay comes to mind -- and this game just doesn't deliver on that; it's too different.

  • 02.18.2012 1:40 PM PDT
  • gamertag: [none]
  • user homepage:

Hey, uh, if you like vs threads, then check out this little group right here, if you have the time. It's pretty fun, just hop right in.

Posted by: HD PVR

Posted by: And Im Here Too
Reach wasn't based off of any other Halo game. Why should it play the same way?

Because it bears the Halo name. Though, to be fair, I don't think the game would get as much negative feedback had they just called it Reach (most likely out of Bungie's hands anyway). When I see the name Halo, a certain type of gameplay comes to mind -- and this game just doesn't deliver on that; it's too different.


Halo 1 established the "standard" Halo gameplay; the rest just built on that.

However, Reach was basically rebuilt from the ground up; since people were expecting "standard" Halo gameplay, they gave it flak for not being the same.

  • 02.18.2012 1:42 PM PDT
  •  | 
  • Veteran Legendary Member

The 343 forums suck. They're full of retarded kids and mods who got butthurt in the B.net forums for being told that they're bad.


Posted by: angello22
Posted by: B Rye
But not because it was programmed into the game itself, usually.

And needing to adapt between games of the same series is stupid. Having to go from, let's say Bioshock to Halo, that's adapting. Having to go from Halo game to Halo game, that shouldn't need adapting.

What are you talking about?

You even have to adapt within the same game anyways. You don't play Slayer like you would play King of the Hill.

You adapt to every gametype, gamemode and playlist.


It's still the same controls; you just have a different objective. You don't have to learn a whole new set of controls to switch between KotH and Slayer.

  • 02.18.2012 1:43 PM PDT
  •  | 
  • Veteran Legendary Member

The 343 forums suck. They're full of retarded kids and mods who got butthurt in the B.net forums for being told that they're bad.


Posted by: And Im Here Too
Posted by: HD PVR

Posted by: And Im Here Too
Reach wasn't based off of any other Halo game. Why should it play the same way?

Because it bears the Halo name. Though, to be fair, I don't think the game would get as much negative feedback had they just called it Reach (most likely out of Bungie's hands anyway). When I see the name Halo, a certain type of gameplay comes to mind -- and this game just doesn't deliver on that; it's too different.


Halo 1 established the "standard" Halo gameplay; the rest just built on that.

However, Reach was basically rebuilt from the ground up; since people were expecting "standard" Halo gameplay, they gave it flak for not being the same.


And why did a Halo game, one of the best selling series of all time, have to start from scratch?

  • 02.18.2012 1:45 PM PDT
  • gamertag: [none]
  • user homepage:


Posted by: And Im Here Too
Posted by: HD PVR

Posted by: And Im Here Too
Reach wasn't based off of any other Halo game. Why should it play the same way?

Because it bears the Halo name. Though, to be fair, I don't think the game would get as much negative feedback had they just called it Reach (most likely out of Bungie's hands anyway). When I see the name Halo, a certain type of gameplay comes to mind -- and this game just doesn't deliver on that; it's too different.


Halo 1 established the "standard" Halo gameplay; the rest just built on that.

However, Reach was basically rebuilt from the ground up; since people were expecting "standard" Halo gameplay, they gave it flak for not being the same.

That's exactly my point. I don't think Reach is a bad game, but I think it was a bad idea to attach the Halo name to it as it doesn't follow the same standard previously established and built upon in the previous games.

  • 02.18.2012 1:45 PM PDT
  • gamertag: [none]
  • user homepage:

Posted by: Horse Repairman
RC RuNz the internet. Like the superintendent.

Posted by: SouthPoIe
Clone is an internet God.

Posted by: DerpRoids
RC Clone is the anti-thesis of a lurker.

OP understands.

  • 02.18.2012 2:27 PM PDT
  •  | 
  • Honorable Member

Implying I care

lolTrying


Posted by: SouthPoIe

We did. Look at your stats. Now look at ours.


lolstats

  • 02.18.2012 2:56 PM PDT

Posted by: martrdom95
They rushed reach for the profit they built up hipe and screwed us over end of story


My Live Stream!!

Posted by: Gangster No1
Anyone who claims the AR takes skill ought to shoot himself in the head. Preferably with the AR because they'll most likely miss with any other weapon.


Posted by: BBZak III
TU isn't completely bad, just the bleed through. It's way to powerful. 2 shots and a melee equals kill? No thanks.


Sort of true but your ToD says different.

  • 02.18.2012 2:58 PM PDT
  •  | 
  • Honorable Member

Implying I care

lolTrying


Posted by: SouthPoIe
inb4whydidn'tyouadapt

Since I know this is going to come up...

We did. Look at your stats. Now look at ours.


lolPeopleontheseforums

  • 02.18.2012 2:58 PM PDT
  • gamertag: [none]
  • user homepage:

Hey, uh, if you like vs threads, then check out this little group right here, if you have the time. It's pretty fun, just hop right in.

Posted by: B Rye

Posted by: And Im Here Too
Posted by: HD PVR

Posted by: And Im Here Too
Reach wasn't based off of any other Halo game. Why should it play the same way?

Because it bears the Halo name. Though, to be fair, I don't think the game would get as much negative feedback had they just called it Reach (most likely out of Bungie's hands anyway). When I see the name Halo, a certain type of gameplay comes to mind -- and this game just doesn't deliver on that; it's too different.


Halo 1 established the "standard" Halo gameplay; the rest just built on that.

However, Reach was basically rebuilt from the ground up; since people were expecting "standard" Halo gameplay, they gave it flak for not being the same.


And why did a Halo game, one of the best selling series of all time, have to start from scratch?


Because Reach wasn't a game that was built on the foundation Halo n had laid down.

  • 02.18.2012 2:58 PM PDT
  • gamertag: [none]
  • user homepage:

Hey, uh, if you like vs threads, then check out this little group right here, if you have the time. It's pretty fun, just hop right in.

Posted by: HD PVR

Posted by: And Im Here Too
Posted by: HD PVR

Posted by: And Im Here Too
Reach wasn't based off of any other Halo game. Why should it play the same way?

Because it bears the Halo name. Though, to be fair, I don't think the game would get as much negative feedback had they just called it Reach (most likely out of Bungie's hands anyway). When I see the name Halo, a certain type of gameplay comes to mind -- and this game just doesn't deliver on that; it's too different.


Halo 1 established the "standard" Halo gameplay; the rest just built on that.

However, Reach was basically rebuilt from the ground up; since people were expecting "standard" Halo gameplay, they gave it flak for not being the same.

That's exactly my point. I don't think Reach is a bad game, but I think it was a bad idea to attach the Halo name to it as it doesn't follow the same standard previously established and built upon in the previous games.


Whether or not it plays similarly has nothing to do with it. If 343 decides a platformer starring the Master Chief where he jumps on Grunts to kill them is canon to Halo, then it's an official Halo game.

  • 02.18.2012 3:00 PM PDT

Posted by: aBlueBookshelf
Goat was famous. Irie was infamous. Gh0st was FaMaS.

My stats in Halol 4

Typical Waypoint post.
no it's "its got to go" you wouldn't say the "it is got to go" would you?


Posted by: Legendary swipe

Posted by: SouthPoIe

Posted by: And Im Here Too
I really do hate to say this, bro...but the irony here could be cut with a butter knife.


...that's the point.

The point was, TU was made for people who didn't want to adapt (Armour lock, shield popping ect.)
Super irony is that the same people that said that the TU people should adapt are now saying that they will quit Reach if the TU is implemented.

  • 02.18.2012 3:49 PM PDT
  •  | 
  • Intrepid Mythic Member
  • gamertag: P3P5I
  • user homepage:

Posted by: Achronos
It isn't our shiznit anymore.

I take it we're never going to let this go, are we?

  • 02.18.2012 4:22 PM PDT


Posted by: SouthPoIe

Posted by: IRON RUMBLER
You Kid's

Maybe you should learn to post without insulating the majority of the people who play video games, and not hide your stats for everyone to see for all we know is you may or may not play Reach or are just as bad as the people you call kids.


*Kids

I haven't insulted anyone yet. I'm simply saying it as it is.
As far as stats go, I have nothing to hide. You, on the other hand, should probably consider hiding yours since you can barely hold a 1.0 K/D in lolReach, kid.


lmao, if you have nothing to hide. Why isn't yours linked? Derp.

  • 02.18.2012 4:37 PM PDT

Marine Corps.
Semper Fi.

Posted by: Wikked Navajoe
My problems [with Reach] are basically just full parties, mlg, and people who go out of their way not to get killed.

Yikes. The truth hurt my chest.

  • 02.18.2012 4:53 PM PDT

  • Pages:
  • 1
  • 2
  • 3
  • of 3