Halo: Reach Forum
This topic has moved here: Subject: What's wrong with Prisoner's spawns?
  • Subject: What's wrong with Prisoner's spawns?
Subject: What's wrong with Prisoner's spawns?
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Seriously, should the enemy team even spawn behind you by the OS spawn? Christ, it was a massacre, even in Rumble Pit.

They need to sort this crap out ASAP, it shouldn't make sense for the enemy team to gain some sort of advantage through this garbage spawn system. It wasn't like this in Halo CE's version, was it? I could have sworn the spawn system was semi-perfect on CE's Prisoner.

"Edit" Anniversary Rumble Pit, mind you.

[Edited on 02.21.2012 4:55 AM PST]

  • 02.21.2012 4:54 AM PDT

-Teraz Twoka kolej "Life is like a double-edged sword, you are one [side] of them"


sh­eithings, lolol
also, fu­srodahsucks

Halo Reach's terrible broken spawning algorithm, that's what's wrong.

  • 02.21.2012 5:24 AM PDT

Posted by: ShadowLordDaniel
It wasn't like this in Halo CE's version, was it?
Nope.

The original Prisoner would respawn players all over the map, but usually on the bottom two floors. Now, players only spawn in one corner of the map and top OS is way too common a spawn.

  • 02.21.2012 5:30 AM PDT
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Posted by: Majatek
Halo Reach's terrible broken spawning algorithm, that's what's wrong.
No words can describe this... this monstrosity!

I loved the "Nope" part, though lol.

  • 02.21.2012 5:34 AM PDT
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Posted by: Chief Bigwig
Posted by: ShadowLordDaniel
It wasn't like this in Halo CE's version, was it?
Nope.

The original Prisoner would respawn players all over the map, but usually on the bottom two floors. Now, players only spawn in one corner of the map and top OS is way too common a spawn.
It's quite common in Anniversary Classic, but in Anniversary RP, it's rampant!

They shouldn't spawn behind you anyway, especially by top OS. Pretty much defeats the purpose of gaining map control if the enemy team is gifted with such a height advantage.

  • 02.21.2012 5:37 AM PDT

Posted by: ShadowLordDaniel
They shouldn't spawn behind you anyway, especially by top OS. Pretty much defeats the purpose of gaining map control if the enemy team is gifted with such a height advantage.
It is better to exploit the flawed spawns to your advantage, than to get mad about them. When I move around Anniversary Prisoner, I assume that players will be spawning in that corner at any time. Top OS is no longer a viable place to sit, unless you are watching the spawn. To maintain top control, just sit across from OS and kill anybody that spawns on top.

  • 02.21.2012 5:46 AM PDT
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Bringing in Fikst. Bringing back lmao.
Inheritor # 475 world,

#6 In the Country.

Halocharts.com

Everything.

  • 02.21.2012 6:31 AM PDT

I'm about as slightly above average as you can get.

It's funny because there are only five spawn points.

  • 02.21.2012 6:48 AM PDT

i need a "NOPE." button for when i play.

  • 02.21.2012 10:28 AM PDT

Please...stop getting butthurt when I noscope you from the passenger seat of the vehicle I'm riding in :D


Posted by: Chief Bigwig
Posted by: ShadowLordDaniel
It wasn't like this in Halo CE's version, was it?
Nope.

The original Prisoner would respawn players all over the map, but usually on the bottom two floors. Now, players only spawn in one corner of the map and top OS is way too common a spawn.


There's no spawns that happen at top blue side. That quarter of the map is never used except in KoTH games =/

  • 02.21.2012 12:01 PM PDT

Boltshot = mini shotgun

*ahem*
Don't mention the cutoff from the magnum duel. Whether or not I killed the blue is irrelevant.

  • 02.21.2012 12:06 PM PDT

hi

the worse thing is that that it pretty mutch happens about 40 percent of the time. considering about 10 percent would make it unplayable, it's really high.

  • 02.21.2012 12:19 PM PDT