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This topic has moved here: Subject: Invasion Cinematic?
  • Subject: Invasion Cinematic?
Subject: Invasion Cinematic?

-Dead Orbit..

While forging around in Boneyard and Breakpoint i discovered something (which you might know) in the game type settings of an object (gametype must be: Invasion Boneyard/Breakpoint.

it would usually show:

invasion
Inv_weapon
Inv_vehicle
Inv_gates
Inv_objective
Inv_obj_flag
Inv_res P(1,2,3)
Inv_respawn_zone
Inv_platform

then there's this:

Inv_Cinematic.

can anyone explain what it is and how to use it in custom games.


  • 02.21.2012 3:10 PM PDT

☆☆☆Does anyone even read this?☆☆☆

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Posted by: snip3r dud33
Honestly, this is a good cover up for all the idiots who won't know its a cover up .

I don't know. In the actual versions (i.e. Boneyard), it probably controls the Phantoms/Pelicans/Longswords. Don't know what role it plays in Customs.

  • 02.21.2012 3:22 PM PDT


Posted by: NinStarRune
I don't know. In the actual versions (i.e. Boneyard), it probably controls the Phantoms/Pelicans/Longswords. Don't know what role it plays in Customs.

It would be cool if that stuff could be in custom invasion maps.

  • 02.21.2012 3:24 PM PDT

I know in spire it controls the grav lifts.

  • 02.21.2012 3:27 PM PDT