Halo: Reach Forum
This topic has moved here: Subject: Map:(FW)Knightmare (Slayer,CTF,Swat,Juggernaut)BTB 8-16ppls
  • Subject: Map:(FW)Knightmare (Slayer,CTF,Swat,Juggernaut)BTB 8-16ppls
Subject: Map:(FW)Knightmare (Slayer,CTF,Swat,Juggernaut)BTB 8-16ppls

I've been developing maps since Quake 1 came out what have you done?

Map: Knightmare v1.2

Knightmare consist of a 2 layer map with 4 jump areas crisscross pattern. As seen here in the over view shot
The map itself supports up to 16 players recommended 8 minimum. Gametypes supported: CTF Slayer SWAT Juggernaut

Weapons:
1x Rocket
1x Sniper rifle
1x Needler Rifle
4x Assualt rifles
2x DMR
2x Magnum
1x Needler
2x Plasma pistols
2x Plasma Repeater
2x Plasma rifle


Screenshots:
1
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Map: Knightmare v1.2


Enjoy

  • 02.24.2012 4:55 PM PDT

Looks nice. IMO

  • 02.24.2012 4:58 PM PDT
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If you don't care, then don't respond. Common sense.
https://halo.xbox.com/en-us/Career/HaloReach/ServiceRecord

wow that look really cool. I like the gravity lift

  • 02.24.2012 4:59 PM PDT

I'm about as slightly above average as you can get.

Needs more weapons.

  • 02.24.2012 8:21 PM PDT
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Looks nice, I downloaded it, i'll try to get a party going and then i'll give you feedback

  • 02.24.2012 9:16 PM PDT

I've been developing maps since Quake 1 came out what have you done?

Theres a small spawn issue going on Ill be fixing this week, but other then that there was nothing but good comments last night.

Thanks for all the comments here.

  • 02.25.2012 5:12 AM PDT

this seriously can't be a BTB map, it's to tiny and way to open, no real options or flow to the map, the entier layout and design encourages camping in the corners, needs more color

in short, map sucks.

[Edited on 02.25.2012 5:21 AM PST]

  • 02.25.2012 5:21 AM PDT