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Subject: So community here's a question

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So I'm on the fence about college. I would like to go to a normal (non-tradeschool) college so I can find a secure job for the future which may be boring but will support my future family or go to an Art Academy to learn how to design games. Why the conflict? The only reason I am considering the second is because I have a goal to work for Bungie. So should I take the safe route of normal college or should I try the challenging route and try to work for Bungie? Does anyone else wanna work for Bungie one day?

  • 02.27.2012 2:32 PM PDT

"That's about all that can be said for plots, which anyway are just one thing after another, a what and a what and a what.

Now try how and why."

Do what you think is best. Collage doesn't "secure" a job, because the job market is incredibly over saturated with degrees at the moment. Rather, go to the place that you think would improve you the most as an individual.

[Edited on 02.27.2012 2:36 PM PST]

  • 02.27.2012 2:34 PM PDT

In a time long past, the armies of the dark came again to the lands of men. Their leaders became known as the fallen lords, and their terrible sorcery was without equal in the west.
In 30 years they reduced the civilized nations into carrion and ash. Until the free city of Madrigal alone defined them. An army gathered there, and a desperate battle was joined against the fallen
Heros were born in the fire and bloodshed of the wars which followed and their names and deeds will never be forgotten

I am trying to go into Computer science and I hope to learn programming languages, how to manager servers, etc.

The benefit of this is there are MANY jobs I can go for, not just Bungie.

But, if you are passionate about art, I say go for it.

Even though I say computer science now, I am still unsure about my future. You have 2 years of college to pretty much decide your career so I would think about this a lot if you aren't 100% sure that is what you could see yourself doing for the rest of your life.

  • 02.27.2012 2:35 PM PDT

~ Life is Killing Me. ~

~ I hate, therefore I am. ~

I would love to work for Bungie, but I've never had any of my books published, and I'm not a computer artist so they have precious little need for a traditional photographer/oil paint/acrylic paint artist.

Regardless of how much I love being a Gamer, and regardless of how much I love Bungie games, they apparently just don't have a need for any of what I can offer.

=)

  • 02.27.2012 2:35 PM PDT

Why do people in ship mutinies always ask for "better treatment"? I'd ask for a pinball machine, because with all that rocking back and forth, you'd get a lot of free games.

Maybe in order to understand mankind, we have to look at the word itself: "Mankind". Basically, it's made up of two separate words - "mank" and "ind". What do these words mean? It's a mystery, and that's why so is mankind.

I would guess that almost 100% of the employees did not go to a trade-school.

  • 02.27.2012 2:35 PM PDT

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Cortana 5 is a carbon-based lifeform that frequently visits these forums, currently residing in the United States. Practically every male on the site responds to her posts.

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A degree is not what will ultimately get you a job in the game industry.

You could get a traditional degree that can get you a job elsewhere, or use that degree to start somewhere in the game industry. What will get you the job is proof of your talent and passion. I know people who have gotten jobs based on SCII mod work.

Check out the breaking in articles, should you still be interested.

  • 02.27.2012 2:35 PM PDT

Half of what I say is true. The other half are also lies.


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Normal route means a lot of competition, but learning graphic design on a computer and knowing how make programs and such is a very desired trait to employers. And what if you drop out of normal boring college?

  • 02.27.2012 2:36 PM PDT

In a time long past, the armies of the dark came again to the lands of men. Their leaders became known as the fallen lords, and their terrible sorcery was without equal in the west.
In 30 years they reduced the civilized nations into carrion and ash. Until the free city of Madrigal alone defined them. An army gathered there, and a desperate battle was joined against the fallen
Heros were born in the fire and bloodshed of the wars which followed and their names and deeds will never be forgotten


Posted by: TilledMule9946
Normal route means a lot of competition, but learning graphic design on a computer and knowing how make programs and such is a very desired trait to employers. And what if you drop out of normal boring college?


You know, Jason Jones dropped out of college to start Bungie. He still works there but IDK if he ever finished college.

  • 02.27.2012 2:37 PM PDT

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I can tell you right now as a college student myself "normal college" is a waste of money and time. The United States is the only country in the world that requires general education, as you can tell by looking at the world and how their are equal or above us in education the general ed is a waste of time. Go to a art school and just learn you profession and not waste time with pointless stuff.

  • 02.27.2012 2:38 PM PDT

The Gigga -blam!-h has returned -blam!-!


Posted by: cortana 5
A degree is not what will ultimately get you a job in the game industry.

You could get a traditional degree that can get you a job elsewhere, or use that degree to start somewhere in the game industry. What will get you the job is proof of your talent and passion. I know people who have gotten jobs based on SCII mod work.

Check out the breaking in articles, should you still be interested.
Pretty much this. But I am a trucker not much game developer material there

  • 02.27.2012 2:46 PM PDT
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Posted by: spartain ken 15
I am trying to go into Computer science and I hope to learn programming languages, how to manager servers, etc.

Seriously? (honest question)

I'm looking into the development of games and working with the C++ programming software to make them. Me and my friend are trying to start making our own gaming engine, but we don't have the proper skills, assets (lol), or equipment. We're getting there though.

But what you're talking about seems really cool too. I don't think I would mind doing something like this :)

  • 02.27.2012 2:47 PM PDT

Half of what I say is true. The other half are also lies.


░█▀▀ ░█▀█ ░█ ░█▀▀ ░░█▀▀ ░█▀█ ░█ ░█ ░░░
░█▀▀ ░█▀▀ ░█ ░█ ░░░░█▀▀ ░█▀█ ░█ ░█ ░░░
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Posted by: spartain ken 15

Posted by: TilledMule9946
Normal route means a lot of competition, but learning graphic design on a computer and knowing how make programs and such is a very desired trait to employers. And what if you drop out of normal boring college?


You know, Jason Jones dropped out of college to start Bungie. He still works there but IDK if he ever finished college.

Bring my point home. College should prepare you for a job, not eat all your money and hand you back crap and debt.

  • 02.27.2012 2:47 PM PDT

"I'm uncomfortable."
-True Underdog
Young Grasshopper of The Year: ChorrizoTapatio 2012

A little bit of sausage, a little bit of hot sauce, a whole lot of awesome. Have a question? Ask me!
Chapter

Thanks community :) I'm getting a lot of good advice..

  • 02.27.2012 2:52 PM PDT
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Posted by: Uriel S167
I would love to work for Bungie, but I've never had any of my books published, and I'm not a computer artist so they have precious little need for a traditional photographer/oil paint/acrylic paint artist.

Regardless of how much I love being a Gamer, and regardless of how much I love Bungie games, they apparently just don't have a need for any of what I can offer.

=)

Here's all I'm gonna say to your first comment: concept artist. Seriously, think about it. If you're good as an photographer/oil paint/acrylic paint artist, you could probably get a job as a concept artist. Being in game design isn't just designing a level or working with computers. There are certain jobs that allow you to just sit and draw pretty pictures to fit the game.

And you never know; you could learn a thing or two by watching other people and actually want to do what they do. You could possibly go from being a concept artist to being a computer whizz who knows how to build a base code for levels, characters, and anything else.

  • 02.27.2012 3:00 PM PDT

~ Life is Killing Me. ~

~ I hate, therefore I am. ~


Posted by: Trytikan

Posted by: Uriel S167
I would love to work for Bungie, but I've never had any of my books published, and I'm not a computer artist so they have precious little need for a traditional photographer/oil paint/acrylic paint artist.

Regardless of how much I love being a Gamer, and regardless of how much I love Bungie games, they apparently just don't have a need for any of what I can offer.

=)

Here's all I'm gonna say to your first comment: concept artist. Seriously, think about it. If you're good as an photographer/oil paint/acrylic paint artist, you could probably get a job as a concept artist. Being in game design isn't just designing a level or working with computers. There are certain jobs that allow you to just sit and draw pretty pictures to fit the game.

And you never know; you could learn a thing or two by watching other people and actually want to do what they do. You could possibly go from being a concept artist to being a computer whizz who knows how to build a base code for levels, characters, and anything else.


the fires of artistic passion doth relight!

;)

Yeah, I submit my portfolio every so often. I regularly put new pieces and works in there, so I'm hoping one of these times it will catch someone's eye. I think working as a concept Artist would be very, very slick.

=)

  • 02.28.2012 6:49 AM PDT

i c u thar c' ing my signiture

Yours in _Kai_

Marine Biology and Pre-Vet with a minor in Chemistry.

The only thing I'm going to say to you OP is that you need to take a chance and follow your heart. If that's what you're aspiring to do then do it, you will love yourself for it in the furture.

  • 02.28.2012 7:12 AM PDT
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Trying something once will increace your chances of success, because you tried it. Try someting twice, and your chances increase yet again - seeing as you've done it. Try something a few thousand times, and your chances of success is exponentially increased; this increase would likely provide success every time

Posted by: arch4ng13
The only thing I'm going to say to you OP is that you need to take a chance and follow your heart. If that's what you're aspiring to do then do it, you will love yourself for it in the furture.

Bloody well said.

Your dreams can become a reality if you work hard for it. Like Cortana said, you don't even need a degree in the field to actually become a part of it - work in your free time to master your art.

  • 02.28.2012 7:26 AM PDT
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I don't mean to be a buzzkill, but honestly, don't build your life around getting employed by one company. I have no idea what kind of need there is in the gaming industry for artists, but I wouldn't figure on being employed by Bungie.

If you have the desire and the talent, go ahead and pursue that major. But make sure you're open to being employed by someone else. You may even have to settle for something that is not involved with the gaming industry to start you off, and hope that is will give you enough experience to get into the gaming industry. And even when you do get into the gaming industry, you may not be able to get into a company that you like.

  • 02.28.2012 8:08 AM PDT
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I <3 you too Bungie


Posted by: BOB570
I don't mean to be a buzzkill, but honestly, don't build your life around getting employed by one company.

Learn to do what you love and then find a way to do it and make a living. If you narrow your view to only one company (however great that company is), you'll be missing so many other opportunities. Heck, go start your own gaming studio if you have the drive to. Do something great.

  • 02.28.2012 8:12 AM PDT
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Posted by: BOB570
I don't mean to be a buzzkill, but honestly, don't build your life around getting employed by one company. I have no idea what kind of need there is in the gaming industry for artists, but I wouldn't figure on being employed by Bungie.
Whoa whoa whoa... HOLD UP.

I have no idea what kind of need there is in the gaming industry for artists...What?? I honestly didn't even start reading the second paragraph until after I started typing this... Once again: concept, artist. "...no idea what kind of need there is in the gaming industry for artists..." That's basically all the gaming industry is: a bunch of artists providing entertainment for everyone else.

  • 02.28.2012 8:22 AM PDT

YOLO.

Strive for your dream and do what makes you happy, the hard part is being good at it. If you happen to have that skill, and practice makes perfect, then you will live a successful and fulfilling life. ;)

  • 02.28.2012 8:48 AM PDT
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Whoo.

Don't revolve your life around working for one company, regaurdless of how great that company is. However, don't just do something easy because it makes you money, do something you enjoy doing.

Making money is all well and good but if you hate your job then most of your life is going to suck.

  • 02.28.2012 9:10 AM PDT
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For Carnage, Apply Within.

I have returned from the Untamed Lands. MOAP is dead.

These days, it's experience that lands you a job.

A lot of young men and women have the same attitude of mind when going into College, and that is only seeing the end goal. The end goal, typically involving money, is a bad thing to just aim for. College is much more than earning a degree. It's an institution of learning that will help you expand your views, your mind, and shape you as a better person.

I want to share with you a story that happened to me. On the first day of my humanities class, the professor asked how many of us were in his class because it was required. He immediately followed this question with another asking if we had enrolled in the school because we wanted a degree. Everyone raised their hands. Then he asked how many of us were in college to learn. No one had their hand up.

That changed my thinking forever.

If you want to go to school, make sure you're going to enjoy your experience for the entire duration. Don't be like the greater number of students who pick a major they think will someday make them the most money. Otherwise, you'll hate school and end up changing your major down the road. If you really love to draw or animate, by all means do it.

I'm not sure exactly what you mean by a normal college, but some 2-year schools have excellent art programs, yes even game design. My close friend transferred to an art academy from a junior college. So in a way he did both. And it gave him time to determine what field he enjoyed the most. I'm not sure if he was fibbing or not, but he claims Bungie artists visited his class at the Art Institute of CA one day. He's never played a Bungie game, has only read the Halo novels, so I believe him.

Here is the site of another good friend of mine who is in art major. He has a high goal similarly to yours OP, except he wants to work for Disney or Pixar. (I forget which one)

I hope you succeed in whatever it is you end up doing. Good luck!

  • 02.28.2012 10:03 AM PDT
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I've got a BA in Computer Science. It's nice little thing to show off and employers like to know you have it, but it hasn't done me very much good job-wise other than getting my resume as far as the "worth consideration" pile. If you do get a call they'll want to see a portfolio and to know what experience you have, not that you managed to sit through four years of classes.

What I really wanted to do (and would still like to do) is website programming. I can work in PHP, Java, Javascript, Actionscript, SQL, and C++ (and of course HTML and CSS) but without a portfolio of some sort, no one cares.

The job I have now (I'm an IT Manager for a small millworks company) I got because the summer before my senior year of college, I started working at that company in the warehouse. I lugged around bundles of casing and base to put orders together for customers, drove a fork lift, and helped load trucks there for about a month and a half. They were having some computer issues and knew what I was in school for and asked me to help. I fixed a bunch of networking issues, cleaned up an inventory database, and even finished some computer-aided drafting projects that had been sitting half-done for months. That got me into the office, and I pretty much had the job well before I graduated from college.

So if you want my advice, based on my experience, by all means, go to college and do that part if you so desire, but more importantly, whatever you want to spend your life doing, just start doing it now. If your university offers internships, take them, because that'll get you some experience and hopefully a good reference or maybe even a job. If you can walk into that first interview with a reputation rather than just a resume, you've got a great advantage.

  • 02.28.2012 3:28 PM PDT
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Posted by: Trytikan

Posted by: BOB570
I don't mean to be a buzzkill, but honestly, don't build your life around getting employed by one company. I have no idea what kind of need there is in the gaming industry for artists, but I wouldn't figure on being employed by Bungie.
Whoa whoa whoa... HOLD UP.

I have no idea what kind of need there is in the gaming industry for artists...What?? I honestly didn't even start reading the second paragraph until after I started typing this... Once again: concept, artist. "...no idea what kind of need there is in the gaming industry for artists..." That's basically all the gaming industry is: a bunch of artists providing entertainment for everyone else.
You missed the point completely. Obviously the industry needs artists, but that doesn't mean it's going to be as easy as getting a degree and then applying to Bungie, or any other game developer for that matter. Obviously the industry needs programmers, but a friend of mine who graduated at the top of his class from Full Sail University 4 years ago has yet to be employed in his field.

The game industry has a need for these positions to be filled, but they may already have more people than they need to fill those positions, which would lower the need for NEW concept artists.

[Edited on 02.28.2012 5:04 PM PST]

  • 02.28.2012 5:00 PM PDT

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