- last post: 01.01.0001 12:00 AM PDT
Cadillac:
Yeah, taking the whole "businesses need to profit" notion into account, I agree with you. However, if enough people get pissed off and quit playing Halo online, or worse, refuse to renew due to cheaters, that would also hurt the business. It's kind of a "damned of we do, damned if we don't" sort of situation, but something needs to be done.
Playing Halo 2 online used to be fun, but recently it's been nothing short of frustrating. That's the reason why I personally haven't played Halo 2 in a long time now. I don't think that my sister and her boyfriend are even using this account anymore either.
The Banhammer has helped out a bit, but, assuming that your data is or is close to the real deal, your idea is definitely damned more effective. It's a good medium between something weak like the Banhammer and something a bit too extreme like my idea.
If I were to make my idea a bit more lenient, we could use your method, and couple it with this: When the users get enough Xbox Live accounts banned, their Xbox EEPROM and hard drive serial number get banned (suspended) for a couple months. If after their suspension they get banned again, then their Xbox and hard drive are banned permanently. Then let the cheater flock to X-Link Kai and see how quickly they get banned from there too, or let them buy new hardware. ;-)
The idea is that a cheater may always be a cheater, and if they get enough accounts banned then they lose their privilege to play online for good. Using your driving example, if I accumulate enough tickets my license gets suspended. If I keep getting ticketted, my license gets revoked. ^_^
[Edited on 5/31/2006]