Halo: Reach Forum
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  • Subject: How many frames per second is theatre?
Subject: How many frames per second is theatre?
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This is probably a question you have never heard before, but whenever I view a film in slow motion I always wonder how many frames per second theatre is. Thanks.

  • 03.01.2012 1:36 AM PDT

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Halo Reach, including it's theater mode, tops out at a measly 30 frames per second - this includes all videos that are rendered from the Halo Reach gameplay, and any film clip/saved game footage of your Halo games you have saved on your Xbox360 in your fileshare and harddrive.

  • 03.01.2012 1:54 AM PDT

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Halo Reach's theater works differently than something like call of duty, which interpolates frames when running in slow motion. My guess is that to preserve accuracy and consistency in theater, the data is rolled out frame by frame in slow motion instead of being interpolated. This is why slow motion playback is really "framey" as opposed to smooth in call of duty, which has very unreliable and inaccurate theater support.

  • 03.01.2012 2:38 AM PDT