- WulfwoodsSins
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- Noble Member
Planking : Parkour for people who don't move very fast.
Posted by: nicksta14
Posted by: WulfwoodsSins
Again, that is if the health pack glitch was actually stemming from MELEE damage settings. Which, it wasn't. People have tweaked health settings until the cows came home and this glitch never happened. When did it start? When Bleed was added. So it seems that there is something with Bleed that doesn't work. Could they tweak melee damage to simulate bleed? Fairly sure they can. Here is hoping they do, melee bleed makes perfect sense. Bullet Bleed, though, has never been on anything other then the Sniper/Beam Rifle, even the BR the first two bullets drained the rest of the shields while the third followed up for the kill. Bullet bleed just seems out of place.
Bullet bleedthrough is unnecessary, but melee bleedthrough is essential to preventing double-melee.
And it works fine in MLG with the reduced melee damage. The health pack glitch isn't really a relevant issue in actual gameplay, because it's very rare that a player survives long enough to use two or more health packs.
Then they should, as you said, tweak the melee settings. Shoehorning code in to accommodate all kinds of bleed was a bad idea. It broke the game (again, as you said, not enough to be a real issue, but broke it none the less.), the fact that 343 is pulling it, and HOPEFULLY fixing it for future implementation is a good sign, shows they care about the game more then they really should at this point (with H4 around the corner).