Halo: Reach Forum
This topic has moved here: Subject: How Do People Have KDs Under 1
  • Subject: How Do People Have KDs Under 1
  • Pages:
  • 1
  • 2
  • 3
  • 4
  • of 4
Subject: How Do People Have KDs Under 1

Last member of the i4Ni clan.

Bro it's called consoles were never meant for FPSs.

  • 03.01.2012 10:51 PM PDT

"Don't go following causes. They'll just break your heart. When idealism meets reality, it's rarely reality that backs down."

Michael Liberty, UNN

Starcraft Universe


Posted by: I RaveN I
Bro it's called consoles were never meant for FPSs.


Actually, I'm pretty sure the popular consensus is that Consoles were never made for RTSs.

  • 03.01.2012 10:55 PM PDT

Last member of the i4Ni clan.

StarCraft 64 ;D

  • 03.01.2012 10:56 PM PDT

"Don't go following causes. They'll just break your heart. When idealism meets reality, it's rarely reality that backs down."

Michael Liberty, UNN

Starcraft Universe


Posted by: I RaveN I
StarCraft 64 ;D


never played it. Heard it wasn't that great though.

also, I said Popular Consensus, not my actual opinion on the matter. I loved halowars.

[Edited on 03.01.2012 11:00 PM PST]

  • 03.01.2012 10:59 PM PDT
  • gamertag: [none]
  • user homepage:

Mathematically speaking, you will have the same amount of people with KDs above 1.00 as below 1.00. For those interested, I've detailed my argument below.

Logic dictates that as many people have K/Ds below 1 as do people who have K/D's greater than 1. Look at it the following way:

TOTAL HALO KILLS / TOTAL HALO DEATHS = 1, if you add up every player.

Mathematically, in order to balance out, as many people will have to have lower K/D's as higher K/D's. Another way to think about it is that if you're killing someone, your KD goes up as his/hers goes down. It balances out.

What this means is that no matter how good a person may be, if they are in the bottom 50% of Reach's player pool, they will have a KD less than 1.

Now this is idealistic, of course. The formula doesn't take into account betrayals and suicides. However, those are relatively rare compared to kills/deaths so all that will give is a small variation. It can be said that GUESTS SKEW THE CURVE because they add kills (you can kill guests) but do not add deaths (no records) to the overall KD ratio.

If you suppose there's 1 guest in a 10-player game (for argument's sake) then this means that there is a 10/9 multiplier you need to take into account, assuming that you give the guest the benefit of the doubt and assume he is the average player (thus indicating that it is only the number of guests, not their individual skills, that we will take into account for simplification). Then you put this multiplier on the kill part of the ratio but not on the death part, increasing the kills while keeping the deaths the same. You can introduce a similar multiplier for betrayals and suicides into the death ratio to increase the deaths while keeping kills unaffected.

[ ( "Guest Multiplier") x (Total Reach Kills) ] / [ ("Betrayal Multiplier") x (Total Reach Deaths) ] = R,

Where R will be your ultimate Halo Reach overall K/D ratio. Mathematics/logic would dictate that 50% of players would be above this and 50% of players would be below this. Depending on whether you believe the guests or betrayals/suicides have more influence, R will be greater than or less than 1, respectively. In a perfect system (no guests and betrayals/suicides), R=1.

Side note, your overall KD is about 1.7, not 2. By your threshold would you suck? Lol w/e.


[Edited on 03.01.2012 11:25 PM PST]

  • 03.01.2012 11:16 PM PDT
  • gamertag: [none]
  • user homepage:

Guest have nothing to consider in gameplay due to the fact guest do not have a k/d themselves. Most of the time the people who have a smaller k/d are the people who don't play during gameplay and LET friends, people, party kill them constantly. Be it spawn killing (big part in negative k/d) or hiding during gameplay and only getting 1 kill to show you played.

as for inheritors who have a negative k/d, they stick with boosting custom challenges in campaign and actually suck at playing when it comes to slayer gametypes. Put them in an objective game and they will hold the objective until overtime just to spawn kill/camp the other team. No true skill in inheritors nowadays, just time waisters.

but that is just one persons opinions

  • 03.01.2012 11:18 PM PDT

Mediocre Backpacker
56% W\L
2.86 k\d
3.18 DMR
7.29 God Magnum
7.79 Sniper
5.34 Needle Rifle


Posted by: SPC COMMANDO

Posted by: I RaveN I
StarCraft 64 ;D


never played it. Heard it wasn't that great though.

Lol wow.. it was one of the classic N64 games.

  • 03.01.2012 11:37 PM PDT

Welcome to the internet. Joy dies here.

I've got friends that are intelligent and co-ordinated (and I assure you have intact thumbs) that have negative k/ds. They're just not great at video games. They're not 12, not drooling, and actual are really fun guys to hang out with. But of course by forum logic they're thumbless retards who deserve to be locked in a small, rough wooden box and left in a hole to die. That's not surprising though - I'm pretty sure if some of the people on the forums came into political power, there would be exactly 16 people left on the face of the planet. And they'd be LANing Halo 2 non-stop until one of them died and the teams were uneven.

  • 03.02.2012 12:36 AM PDT
  • gamertag: [none]
  • user homepage:


Posted by: FlintyFlame67
I mean really, I feel like I have a bad game when I don't reach a KD of 2. Is it because they don't play smart or is it because they just suck


What are your reasons for having negative k/ds in Doubles and MLG? Is it because you weren't playing smart or is it because you actually suck?

[Edited on 03.02.2012 3:52 AM PST]

  • 03.02.2012 3:52 AM PDT


Posted by: FlintyFlame67

Posted by: beastage1458
They die more than they get kills.


BUT HOW


No, that's about it.

  • 03.02.2012 8:34 AM PDT
  • gamertag: [none]
  • user homepage:


Posted by: FlintyFlame67

Posted by: beastage1458
They die more than they get kills.


BUT HOW


It's called palying the game for fun and not caring about k/d... never heard the word FUN before?

  • 03.02.2012 8:37 AM PDT
  • gamertag: [none]
  • user homepage:

Can't aim.

  • 03.02.2012 8:39 AM PDT
  • gamertag: ankerd
  • user homepage:

Bringing in Fikst. Bringing back lmao.
Inheritor # 475 world,

#6 In the Country.

Halocharts.com

The die more times than they kill.

  • 03.02.2012 8:42 AM PDT

Walk by faith. Dude. Not by sight.

Someone has to suck. That would be me.

  • 03.02.2012 9:31 AM PDT

Every game has its cannon-fodder.

Or, in a Star Wars spirit, Bantha-fodder.

[Edited on 03.02.2012 9:34 AM PST]

  • 03.02.2012 9:33 AM PDT


Posted by: ManualLive

Posted by: FlintyFlame67

Posted by: beastage1458
They die more than they get kills.


BUT HOW


It's called palying the game for fun and not caring about k/d... never heard the word FUN before?


But I play for fun with my 2.14 K/D...

[Edited on 03.02.2012 9:37 AM PST]

  • 03.02.2012 9:35 AM PDT
  • gamertag: [none]
  • user homepage:

It's called mathmatically reasoning, it's not possible for everyone to go positive in a game, espicially when you take into account suicides which can not be made up on K/D spreed. It can only be balanced out over time.

Also, for the post above, you'll have MORE players below the 1.00KD ratio than above, becuase he didn't mention anything about the suicides. That is not an even 1 for 1, it's an 0 for 1 that will never be accounted for.


[Edited on 03.02.2012 9:41 AM PST]

  • 03.02.2012 9:40 AM PDT

Yes your write Ive got a crap K/D .
But i don't give a sh-t.
So you say ive got no skill.
I don't give a sh-t.
Can you do campaign MYTHIC .

  • 03.02.2012 9:42 AM PDT

Shoryuken!

Mythic Mode Progress on Reach:
Winter Contingency, perfection.
Other levels in progress.


Posted by: JS101AD
THREE REASONS:
1.Don't know the map.
2.Drives like Kat.
3.Got dropped on their head as a baby.
ftfy.

  • 03.02.2012 10:10 AM PDT

Marine Corps.
Semper Fi.

Posted by: Wikked Navajoe
My problems [with Reach] are basically just full parties, mlg, and people who go out of their way not to get killed.


Posted by: Sentox6
5 year olds.


Why'd you link my live-stream, bro?

  • 03.02.2012 11:24 AM PDT

You're either first or you're last.

You'll never amount to anything, go back under your bridge.


Posted by: Pissesinthewind

Posted by: Guns n Stuff
The average K/D is around 0.95-0.99 (for every person to go massively positive, there's one who goes massively negative, which will level out to 1. Factor in betrayals and suicides and you're looking at slightly less than 1).

Roughly 50% of the population will fall below this, while 50% of the population will fall above this.

Someone correct me if my math is off, I may have oversimplified things.


Actually you are correct. I had forgotten about about those 2 factors.


You've also forgotten about guests. Guests typically die a lot more than they kill.

  • 03.02.2012 11:27 AM PDT


Posted by: rj is cool

Posted by: Sentox6
Posted by: rj is cool
Posted by: analbumcover
There is no excuse for having a K/D of less than 1.
How do you even have a K/D of 0.65 and be a inheritor? I know skill=/=Rank but The Amount of time you play you think he be good.

You're a Nova with a K/D of 0.89. That's not exactly the sturdiest platform to preach from.
0.90 thank you. I can back mine up look at my recent games I get K/D of 2.00 3.00 4.00 Its very rare for me to go below 0.99 in a game.


Rare? Dude, check this out. You go negative nearly every other game, and the games you go positive in, you're only single-digit positive. Since when is that considered 3.0 k/d and rarely below 0.99?

  • 03.02.2012 11:58 AM PDT
  • gamertag: Rakive
  • user homepage:

You must confront your inabilities
You must adjust to your capabilities


Posted by: rj is cool

Posted by: analbumcover
There is no excuse for having a K/D of less than 1.
How do you even have a K/D of 0.65 and be a inheritor? I know skill=/=Rank but The Amount of time you play you think he be good.
He has over 12000 mongoose kills, if you use common sense it's easy to understand. His dmr k.d. is low only because he gets killed while goosing by it, and he rarely isn't goosing. You on the other hand have the a.r. in your TOD that means you like to bullrush most likely. REAL TALK.

  • 03.02.2012 12:13 PM PDT

WALL OF SHAME-Posting stupidity since 2010
__________________
Posted by: Maximus Decimus
Agreed. All the changes are good and add variety. Do we really want another Halo 3? Just running around with one gun and no armor abilities? It's good that 343 wants to try something new. Do we really want the same thing for three more games?

There's no ranking system.

Lets face it, there are people that are a lot better than others at video games.

  • 03.02.2012 12:25 PM PDT

personally for me its because i was so freakin bad at H3(with the BR and in general) i developed a habbit of just running straight into combat with the assault rifle to break shields and get a beatdown instead of a headshot. Transfered over to Reach. Im a little better with the DMR these days but still under par.

  • 03.02.2012 12:39 PM PDT

  • Pages:
  • 1
  • 2
  • 3
  • 4
  • of 4