- last post: 01.01.0001 12:00 AM PDT
Here is my question to Bungie, "Revolutionaries of First Person Shooters". What about a little random variety in Campaign Play? What I mean is, there is nothing more boring then knowing exactly what waits around the next corner. What would it take to have the campaign generate random variables each time you play (post-mortem reboot) like:
Random encounters
Different mixes in opponent types
Varying points of entry, approach, or basing of opponents
In set maps, let the opponents respond to assist allies in distress, rather than being locked in their own encounter zones.
If you camp in a zone, the opponents call in more backup to keep you moving.
I think this kind of innovation in game play would be a leap in campaign playability, making it almost as good as the best damn multiplayer out there. Halo Fans what do you think?
Can someone at Bungie tantalize our hopes?
[Edited on 5/23/2006]