- last post: 01.01.0001 12:00 AM PDT
Posted by: St Chello
I, for one, don't like this idea. This is not a strategic military shooter, its an action FPS. While it still takes strategy to play it is a different kind. I love Halo for what it is and I've seen too many threads about turning Halo 3 into GRAW, or some other military shooter. Sorry to be a party pooper.
Halo is an action shooter but it still requires cooperation, think about Capture the Flag or Team Slayer. Winners are mostly the more organized team who can corner the enemy or overwhelm them not through numbers but through stratigic placing of teammates (e.g. warlock BR platforms). But good cooperation in Halo 2 often require constant teams that played a certain map many many times and planned the game out beforehand, in MM (even predetermined teams who doesn't plann everyhing on papere), you can't do that, and it's awefuly hard to say, "there's enemy on my right side, um... by right side i mean the side where teh warthog parks at the red base." By adding Nav Point, all the player have to do is point and press, and his team mate know where to go. So I think adding a Nav point doesn't demote the Halo feel, it only improves it by making things more coherent and teams more efficent.