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This topic has moved here: Subject: Stuff I noticed in the "Making of Halo 4" video.
  • Subject: Stuff I noticed in the "Making of Halo 4" video.
Subject: Stuff I noticed in the "Making of Halo 4" video.
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  • Veteran Legendary Member

Always up for REACH customs!

Did you notice any minor but important details in the Halo 4 videos that were not explicitly announced?

I found...

-It will probably run at 60fps. (at 1:30 in the Making video you can see they're filming motion capture at 1080/60i)

-A look at the HUD at 1:54 shows no health bar, and what looks like three empty slots for grenades. Might there be three grenade types?

-Teams have emblems, visible at 1:56 (unicorns vs. wolves, oooooookay...)

-Radar seems to be better at showing if people are above or below you with different symbols. Yellow double diamond symbol shows a friendly at 1:56.

-A player is seen holding 3 Frag Grenades and 1/3 of another grenade type in the HUD at 1:58. There is also what looks like a jetpack icon and an AA energy bar in the upper left corner along with the word "Grenadier", probably a loadout.

-At 1:59 you can see some kind of red sliding switch on the BR's electronic scope. This might be for different zoom distances. There is also an orange stripe on the BR that isn't shown on other BRs. Maybe weapon colors are slightly customizable.

-The guy at 2:10 who looks like he needs a shower says "all vehicles, weapons, and enemies have been updated graphically". This implies the return of at least some familiar enemies from earlier Halo games.

-Some kind of hexagonal lattice is visible in the Chief's visor at 2:15.

-The still scenes from Multiplayer like at 2:22 look like they're from theater mode. There's probably theater mode.

-Bullets actually appear to come out of your gun instead of out of your head.

-At 3:13 there is a green diamond visible on the motion tracker. What are green contacts? Friendlies have always been yellow.

-At 3:14 you can see medals are back. The player gets a headshot kill and gets what looks like a newly designed headshot medal and a medal that has the old assist graphics. Both have a 5 next to them.


[Edited on 03.05.2012 9:23 AM PST]

  • 03.05.2012 9:20 AM PDT

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Posted by: the pib

-At 3:13 there is a green diamond visible on the motion tracker. What are green contacts? Friendlies have always been yellow.


They confirmed that certain weapon spawns (power weapons) will be visible via waypoint... to help "less experienced players become familiar with weapon spawns so experienced players don't completely dominate matches."

Maybe it's a weapon spawn notification.

God... this game will suck so hard if it stays this way.

[Edited on 03.05.2012 9:29 AM PST]

  • 03.05.2012 9:29 AM PDT

There's obviously going to be theater mode, and the green blip is probably an objective or a weapon location, 343 said they're marking them now.

  • 03.05.2012 9:29 AM PDT
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Posted by: Horse Repairman
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One of the news articles I've already read said that the framerate is still 30 frames per second.

The resolution is higher though. 1280 x 720 which is up from Reach's 1152 x 720

  • 03.05.2012 9:31 AM PDT
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Posted by: Achronos
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Warthog looked nice.

  • 03.05.2012 9:42 AM PDT

Welcome to the internet. Joy dies here.

Well I watched that with no sound, so all I got was that the 343 dev team are dirty looking and Halo 4 looks like a Gundam -blam!-ed Halo 3 and had a futuristic baby. Oh, and sprint is apparently still necessary.

[Edited on 03.05.2012 9:45 AM PST]

  • 03.05.2012 9:43 AM PDT

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Posted by: WhackyGordon
Well I watched that with no sound, so all I got was that the 343 dev team are dirty looking and Halo 4 looks like a Gundam -blam!-ed Halo 3 and had a futuristic baby. Oh, and sprint is apparently still necessary.


I'm hoping Sprint or any AA won't be included. From what I've seen and heard running speed and jump height will be greatly increased to make MC feel more like a "super soldier".

  • 03.05.2012 9:48 AM PDT