Halo: Reach Forum
This topic has moved here: Subject: Gametype help (in right place)
  • Subject: Gametype help (in right place)
Subject: Gametype help (in right place)

I was wondering how to make a custom gametype for one of my forge maps, Blast a mole. The game randomly selects a player to blast the "moles". The gametype is going to be infection based. Also how do I set up the spawns?

I know this was deleted, but I bring my topic here where it belongs (lol, i din't know about the game forums).

  • 03.05.2012 6:37 PM PDT
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*wonders how New Clan Recruitment For Shadow Pack thread gets 55 replies*

*reads "Hi I'm Ashley. . ." *

[Question Answered]

*proceeds to read on, shakes head, and gently laughs*

Kind of hard to answer if we dont know how the game type is suppose to work.

  • 03.05.2012 6:42 PM PDT

The American Forgers

Set game to 15 zombies, moles get blue team spawns (zombies), and blaster gets red team spawns(human). Also, don't forget to put a safe haven on the map.

  • 03.05.2012 6:43 PM PDT

Ok, but I need one more bit of help-naming the gametype

Lol, I also set the spawns backwards. I'll get back working on it. I already know how 2 set custom powerup setings.

Safe havens? What is that for? I already have a custom powerup where the "blaster" spawns and then has 2 grab the rocket launcher.

[Edited on 03.05.2012 7:36 PM PST]

  • 03.05.2012 7:31 PM PDT