Ok so I generally enjoy this new game type. Its a ridiculously good time with the massive number of explosives but to tell you the truth its got one serious flaw. I barley ever leave games maybe once every 30 or 40 games but after playing Heavies for 2 days I have been temporarily banned due to betrayals counting early quitting. This game type revolves around large numbers of players and vehicles. And specifically on the map asphalt its nearly impossible to avoid killing an ally in the tight spaced vehicle battles under the bridges when using say the wraith or the rocket hog. I think the betrayals required to kick in this game type should either be upped or the function should be removed in total.