Halo 1 & 2 for PC
This topic has moved here: Subject: Halo CE Lan server runs in Slow Mo
  • Subject: Halo CE Lan server runs in Slow Mo
Subject: Halo CE Lan server runs in Slow Mo

Hello everyone! I was hosting a CE lan server today at school since we had nothing to do during our engineering class. It worked, but it seemed that everyone was playing in slow motion. It was not an FPS issue, as everything was running at 60+FPS. I tried filtering the connection option through all the available options but it didn't help. The game would run smooth but we would be stuck in slow motion. While it was funny, we would like to play normally. Does anyone know why this issue has arisen or how to fix it?

  • 03.07.2012 5:10 PM PDT
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  • Exalted Mythic Member
  • gamertag: Aj6627
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Posted by: Anton P Nym
who says you have to be an ace to have fun?

Posted by: TUI_Obi_Wan
Stupid parents let their stupid children play games that are rated M when they should be playing Big Birds Spelling Adventures

Posted by: Kira Onime
Also the AR is actually good in CQB now and no longer a glorified baseball bat.

Have you made sure that Mr Anderson was not on the server? That could cause a slow mo issue.

  • 03.07.2012 11:47 PM PDT
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  • Elder Legendary Member

Yes, I am a hypocrite, and I'm sorry. I really do mean well, but I'm not running on all cylinders.

Everytime someone buys a copy of Halo 2 Vista, a puppy dies.

Try setting your game's affinity to a single CPU core.

  • 03.08.2012 3:43 AM PDT


Posted by: n357
Try setting your game's affinity to a single CPU core.

I tried this. Didn't help. I did notice that the second you join it's fast, then it will quickly go into slowmo.

  • 03.10.2012 1:18 PM PDT
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  • Noble Heroic Member

"A life lived for others is the only life worth living" - Albert Einstein

"I have your RCON right here." - Iggwilv

"Always my pleasure to be lazy." - InvasionImminent


Posted by: Aj6627
Have you made sure that Mr Anderson was not on the server? That could cause a slow mo issue.
This made me laugh for quite some time... Nicely played, sir...

  • 03.10.2012 2:24 PM PDT