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  • Subject: Ranking system in Halo 4
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EXTREME PREJUDICE

Post this in the Flood or on the Waypoint forums.

  • 03.07.2012 9:53 PM PDT

Life is a game because people ragequit in it too.

Most definatly Halo: Reach style. While 3 was more challenging it got boring alot faster. While Reach with almost every level you unlock something new to purchase. I think the Cr system was one of the best things to ever happen to Halo.

  • 03.07.2012 11:42 PM PDT

Vote for me for a free cookie.


Posted by: ShadeLights
Most definatly Halo 3 style. 3 was more challenging it got awesome alot faster. While Reach with almost every level you unlock something wierd-looking to purchase. I think the Cr system was one of the worst things to ever happen to Halo.
Fix'd

[Edited on 03.07.2012 11:56 PM PST]

  • 03.07.2012 11:55 PM PDT

i would rather have halo 3's ranking. i like having high ranks show your skill rather then how much you play.

but i liked all the stuff you could get from leveling up in reach, i loved the armory because it has a lot more of a variety so everyone would be different.


[Edited on 03.08.2012 8:31 AM PST]

  • 03.08.2012 8:29 AM PDT
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Reach ranking style is part of what has ruined halo!! Halo was the best competitive game out there - with everyone wanting to get a higher rank in as many playlists as possible. I don't play Reach for a number of reasons but one of them is due to the fact that win or lose a game it means nothing...just like COD...and that my friend is boring.

  • 03.08.2012 9:02 AM PDT
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Embasky wolf rockz

I hope it's similar to what it was like in Halo 2 and Halo 3 as I like the more competitive aspects that it gave the players when compared to Halo Reach's "Call of Duty" ranking system where it gives you your rank based on time and not skill.

  • 03.08.2012 10:11 AM PDT


Posted by: ShadeLights
Most definatly Halo: Reach style. While 3 was more challenging it got boring alot faster. While Reach with almost every level you unlock something new to purchase. I think the Cr system was one of the best things to ever happen to Halo.


You sir are an idiot, it can't be less challenging and more boring.
Halo: Reach - Oh wow i just ranked up that was difficult, go buy some crappy armour with your pointless Cr (Go play COD, oh wait you probably do).
Halo 3 - Yes!!!!!!!!!!!!! I just got my 50, YEEEEEESSSSSSSS!!!!!!!!!!!!!!!
Mum walks in "shut up screaming!"
you "sorry mum just got my 50" *looks at you wierdly and slowly walks away.*

I remember when you actually had satisfaction and a great deal of accomplisment from ranking up, now it's just a pointless ranking system with no challenge what so ever and doesn't depict whether you are a good player or not, how fun. -.-

  • 03.08.2012 10:32 AM PDT
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MC Confusing back in this b--ch with a parking sandwich and a chicken ticket....


Posted by: stealthy stedz

Posted by: ShadeLights
Most definatly Halo: Reach style. While 3 was more challenging it got boring alot faster. While Reach with almost every level you unlock something new to purchase. I think the Cr system was one of the best things to ever happen to Halo.


You sir are an idiot, it can't be less challenging and more boring.
Halo: Reach - Oh wow i just ranked up that was difficult, go buy some crappy armour with your pointless Cr (Go play COD, oh wait you probably do).
Halo 3 - Yes!!!!!!!!!!!!! I just got my 50, YEEEEEESSSSSSSS!!!!!!!!!!!!!!!
Mum walks in "shut up screaming!"
you "sorry mum just got my 50" *looks at you wierdly and slowly walks away.*

I remember when you actually had satisfaction and a great deal of accomplisment from ranking up, now it's just a pointless ranking system with no challenge what so ever and doesn't depict whether you are a good player or not, how fun. -.-

Honestly, I just came to this thread to post exactly what you just said.

  • 03.08.2012 12:54 PM PDT

Loves to play halo/mw2 and other 1ps willing to play with most people send a friend request to DeadZoneStriker

I would like to see reach system of ranking and credits and more halo 2/3 fell

  • 03.08.2012 1:03 PM PDT

Life is a game because people ragequit in it too.


Posted by: da 70 70 hatred

Posted by: ShadeLights
Most definatly Halo 3 style. 3 was more challenging it got awesome alot faster. While Reach with almost every level you unlock something wierd-looking to purchase. I think the Cr system was one of the worst things to ever happen to Halo.
Fix'd

I can see how someone would think this ,but once you get into the sci-fi ranks you really see why the Cr system is almost certainly the future of the ranking system of Halo.

  • 03.08.2012 2:05 PM PDT

I hope it's nothing like the Reach's system, I liked it when you actually needed skill to rank up.

  • 03.08.2012 2:31 PM PDT

Halo can be described in 3 words. Ancient. Mysterious. Epic!


Posted by: S2 Black 0ut
Post this in the Flood or on the Waypoint forums.

Sorry I'm really new to the forums I wasn't sure where to post it.

  • 03.08.2012 7:08 PM PDT

Halo can be described in 3 words. Ancient. Mysterious. Epic!


Posted by: SilverJoachim24
Hahaha! This is the first time I've logged on to this site in well over a year, maybe even two, and the only reason for me to do so was to see people like this guy write brain-dead threads like this in an irrelevant forum ^^


....Really?

  • 03.08.2012 7:09 PM PDT

I can't believe so many people prefer Halo 3's ranking system as opposed to Halo: Reach's. I mean, I understand that Halo: Reach's ranking system doesn't take much skill to level up, but neither did Halo 3's. If you had a fresh slate on Halo 3 you could easily get a 50 in one week, start off with Basic Training and then go camp on Team Swat until you're 50... I prefer the Credit system, it's fun working for credits to buy stuff. The reason its easy to boost on Halo: Reach is because of all the credit glitches...

Verdict: Credit system, but try to keep exploits/glitches minimal? In other words, a credit system that takes skill.

  • 03.09.2012 3:45 AM PDT
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MC Confusing back in this b--ch with a parking sandwich and a chicken ticket....


Posted by: Divine Demon
I can't believe so many people prefer Halo 3's ranking system as opposed to Halo: Reach's. I mean, I understand that Halo: Reach's ranking system doesn't take much skill to level up, but neither did Halo 3's. If you had a fresh slate on Halo 3 you could easily get a 50 in one week, start off with Basic Training and then go camp on Team Swat until you're 50... I prefer the Credit system, it's fun working for credits to buy stuff. The reason its easy to boost on Halo: Reach is because of all the credit glitches...

Verdict: Credit system, but try to keep exploits/glitches minimal? In other words, a credit system that takes skill.


You would have to be good to get that 50 in one week, unless you were pathetic enough to pay 20 dollars to get boosted.
For somebody getting their first 50 on their own, it wasn't easy.

Halo 3 kept the competitive aspect. Halo 3 actually had a skill gap. Where is all that in Halo Reach? I have no motivation to play Reach because dicking around in social is only fun for like half an hour.


It wasn't extremely difficult to get a decent level in Halo 3, but the difference is you needed to consistantly win games in Halo 3, and all you have to do in Reach is grind.

You can't have a Reach-style credit system that takes skill. It's all about how many games you play.

Trust me, though. I'm not saying Halo 3 was perfect. The trueskill system had its issues, and of course boosters....

[Edited on 03.09.2012 6:31 AM PST]

  • 03.09.2012 6:27 AM PDT

Halo can be described in 3 words. Ancient. Mysterious. Epic!

Well I didn't get Live until halo reach came out, but I have played a lot of halo 3, but I think that it would be cool if we could have the halo 3 ranking style with skill, and then have an actual rank like on reach and earn credits for the armory cause I really like the armory!

  • 03.10.2012 12:08 AM PDT