Halo: Reach Forum
This topic has moved here: Poll [12 votes]: Do you think AA's evolved or condemned gameplay for Halo?
  • Poll [12 votes]: Do you think AA's evolved or condemned gameplay for Halo?
Subject: Do you think AA's evolved or condemned gameplay for Halo?

lolnope.

Poll: Do you think AA's evolved or condemned gameplay for Halo?  [closed]
They evolved gameplay. They're/Were a great idea.:  33%
(4 Votes)
No. They have condemned the Halo experience.:  50%
(6 Votes)
Other (Please explain).:  17%
(2 Votes)
Total Votes: 12

Well? Why or why not? How do you feel about it?

  • 03.10.2012 8:32 AM PDT

Ohai, I'm Loscocco (pronounced Loss-cocoa). I'm a college student (computer science major), 3D animator, and long-time Halo player.

Condemned. IMO, the thing that made Halo truly competitive, fair, and fun was the fact that all players started the game out 100% equal (when playing on symmetrical maps and balanced asymmetrical ones) and the better players rose to the top for being better.

With Reach, every player gets the choice to be different and play rocks-paper-scissors with their armor abilities along with the fact that players also get to flip a coin to win a precision-weapon battle.

[Edited on 03.10.2012 8:49 AM PST]

  • 03.10.2012 8:49 AM PDT

Posted by: CultMiester4000
I'm not really an Apple person (Bananas forever) but damn, that's kinda sad.

Other; They are great off-spawn for invasion, and are great when pickups

They were, however, poorly-implemented in Halo Reach; hope they return as the aforementioned pickups in Halo 4

  • 03.10.2012 8:53 AM PDT

Posted by: Yamadog27
Opinions are like butholes. Everyone's got one, nobody wants to hear about it.

Some were good/OK, others were horrible.

  • 03.10.2012 8:54 AM PDT

I would not mind them in Firefight and Campaign. I don't like them in multiplayer. If anything just have sprint as the only aa.

  • 03.10.2012 8:58 AM PDT