- Mikelp_1
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- Exalted Mythic Member
Ohai, I'm Loscocco (pronounced Loss-cocoa). I'm a college student (computer science major), 3D animator, and long-time Halo player.
Condemned. IMO, the thing that made Halo truly competitive, fair, and fun was the fact that all players started the game out 100% equal (when playing on symmetrical maps and balanced asymmetrical ones) and the better players rose to the top for being better.
With Reach, every player gets the choice to be different and play rocks-paper-scissors with their armor abilities along with the fact that players also get to flip a coin to win a precision-weapon battle.
[Edited on 03.10.2012 8:49 AM PST]