Halo: Reach Forum
This topic has moved here: Subject: Firefight Doubles Split Screen Drop
  • Subject: Firefight Doubles Split Screen Drop
Subject: Firefight Doubles Split Screen Drop

Hi there, I am wondering if it is frowned upon to create a firefight matchmaking doubles game with a second controller on guest, and when the match starts have the guest log out so one can play the game without lag and full screen?

Thank you,
T

  • 03.11.2012 3:58 PM PDT

Lieutenant in the ArchAngels clan. Contact tidalrider for information regarding joining.

Wouldn't that just kick you out of the lobby?

  • 03.11.2012 3:59 PM PDT

It's manipulating the matchmaking system, so yeah, it's kind of cheap.

But I don't think anybody will care really as long as you don't AFK.

  • 03.11.2012 3:59 PM PDT

@spawn031

"So much of what we do is ephemeral and quickly forgotten, even by ourselves, so it's gratifying to have something you have done linger in people's memories." John Williams

It's not only frowned upon, It's bannable!

  • 03.11.2012 4:01 PM PDT

I <3 Halo:Reach - amazingly fun and best campaign + amazing Soundtrack
I <3 Halo 3:ODST - best soundtrack + Firefight + Coastal Highway and Mombassa Streets, amazingly unique campaign.
I <3 Halo 3 - best multiplayer levels + Forge + best Custom Games + soundtrack
I <3 Halo 2 - amazing huge fun campaign + soundtrack + Fun multiplayer
I <3 Halo: CE - started it all

There is no lag when you have a guest signed it.

And yes, its bannable.

  • 03.11.2012 4:13 PM PDT
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  • Fabled Legendary Member
  • gamertag: tsujen
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Inheritor #156 :p

1. It's network manipulation and a bannable offense.
2. Play score attack

  • 03.11.2012 4:14 PM PDT