Halo: Reach Forum
This topic has moved here: Subject: The Argument Regarding Change
  • Subject: The Argument Regarding Change
Subject: The Argument Regarding Change

Ok so not making drastic changes is going to hold the series back and kill it sooner rather than later whereas making drastic changes (aka Reach) every game is going to make the franchise prosper? The evidence does not support that idea. H2 was the #1 game on XBL its entire cycle, H3 was #1 on XBL for like 1.5 years and #2 the rest of its cycle. Maybe #3, but I dont remember perfectly. Whereas Reach was only #1 for about a week and then started going down and down until it hit like #7 or lower. Yes, Reach has gotten back to #5 due to the TU but thats still nothing compared to H2 and H3s populations. Drastic change takes away from the population.

When you make change you have to make sure it isnt drastic. For example, adding equipment from H2-H3. They did it smart, you had to pick it up on the map, you didnt spawn with an advantage. Halo was always about spawning on the same ground and earning all advantages(power weapons, powerups, etc). Reach allowed us to spawn with an advantage. Anyone who plays Arena at single digit level and has to deal with players who abuse the living hell out of Jetpack know how ridiculous it is. MLG made AAs work by making the players earn them, or by giving both teams 1 of the AA.

A good example is on Sanctuary. Both teams have a Jetpack on the bridge from the objective to the sniper. You dont have 3 people on 1 team and 1 person on the other team jetpacking to ring 3 like you get in Arena on Asylum. Or on Pit. Theres an Evade in long hall and whatever person earns it in the opening push will have it for his team.

Anyway, the evidence shows that you can make change to the games(Dual Wielding/Dealing Damage to Vehicles from CE-2, Equipment from 2-3, adding weapons, etc) but you cant make drastic changes that change the way the game has been for almost a decade.

  • 03.12.2012 9:22 AM PDT

I stopped at "Ok"

  • 03.12.2012 9:24 AM PDT
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You must confront your inabilities
You must adjust to your capabilities

What they should do is have abilities/equipment on the map as pickups, but introduce it in a different way.

  • 03.12.2012 9:26 AM PDT

Hello.

Is good day, yes?

You have taken a cultural and symbolic monument from an Asian country and I SUGGEST you take it back now, citizen.

  • 03.12.2012 9:31 AM PDT


Posted by: Xaplesin
I stopped at "Ok"

I copy/pasted this from a reply on 343s site.

Also, just for kicks. I stopped at .75 K/D.

  • 03.12.2012 9:31 AM PDT

Ohai, I'm Loscocco (pronounced Loss-cocoa). I'm a college student (computer science major), 3D animator, and long-time Halo player.

People don't mind change, people mind change that ruins a game. The quantity doesn't matter, the quality does.

[Edited on 03.12.2012 9:32 AM PDT]

  • 03.12.2012 9:32 AM PDT


Posted by: Mikelp_1
People don't mind change, people mind change that ruins a game.

Thats the OP in a nutshell. I decided to drop the "troll" game for a lil while.

  • 03.12.2012 9:33 AM PDT

spiral out


Posted by: eRage Sanctity

Posted by: Xaplesin
I stopped at "Ok"

I copy/pasted this from a reply on 343s site.

Also, just for kicks. I stopped at .75 K/D.

I forgave the k/d, but then stopped at his pummel ToD.

  • 03.12.2012 9:44 AM PDT
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Change for the sake of change is retarded an should never be done.

Change should only be done when it'll be beneficial.

  • 03.12.2012 9:47 AM PDT

Ohai, I'm Loscocco (pronounced Loss-cocoa). I'm a college student (computer science major), 3D animator, and long-time Halo player.


Posted by: eRage Sanctity

Posted by: Mikelp_1
People don't mind change, people mind change that ruins a game.

Thats the OP in a nutshell. I decided to drop the "troll" game for a lil while.



Ah, my bad. For some reason I interpreted the OP a bit differently from the last line where it basically says "just don't make changes that alter the way the game has been for almost a decade." I don't think people would care too much if the game didn't resemble what it used to be, as long as the new product is better for everyone (obviously you can't nuke the core things like the health system, etc... though).

  • 03.12.2012 9:48 AM PDT


Posted by: Mikelp_1

Posted by: eRage Sanctity

Posted by: Mikelp_1
People don't mind change, people mind change that ruins a game.

Thats the OP in a nutshell. I decided to drop the "troll" game for a lil while.



Ah, my bad. For some reason I interpreted the OP a bit differently from the last line where it basically says "just don't make changes that alter the way the game has been for almost a decade." I don't think people would care too much if the game didn't resemble what it used to be, as long as the new product is better for everyone (obviously you can't nuke the core things like the health system, etc... though).

I mean more along the lines of you cant drastically change it. Like how bungie added spawning with AAs. Thats a drastic change to how Halo has been for nearly a decade, where during the 9 years before Reach you earned your advantages and most people did not like this drastic change, which is why Reach is at #5 right now and not in the top 3. Could they have added AAs? Sure. But they should have made it like equipment, you have to pick it up. Then it wouldnt have been such a drastic change and it wouldnt have taken a chunk out of the population.

  • 03.12.2012 9:56 AM PDT

You lost me at the 'oh Halo 3 was higher for longer so it is better' deal, which has been proven to be a totally idiotic argument. That hasn't ever been valid and my palm smacks my face that people actually think it is.
>.<

  • 03.12.2012 10:24 AM PDT

PSR = (((K+A)/D)*Win%)*120
The average player's PSR = 100


BigTeamBattle.net


Posted by: burritosenior
You lost me at the 'oh Halo 3 was higher for longer so it is better' deal, which has been proven to be a totally idiotic argument. That hasn't ever been valid and my palm smacks my face that people actually think it is.
>.<

Elaborate. Are you saying that Reach's almost immediate drop out of the number 1 spot wasn't an indication of its failure relative to previous Halos?

  • 03.12.2012 10:37 AM PDT
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Posted by: Achronos
It isn't our shiznit anymore.

It's what you change that matters, not how much you change it. As long as the changes are beneficial to overall balance, then those changes will be welcomed into the Halo formula by its fans (well, to be more specific, it will first be hated because we all hate change, then we'll grow to love it) and we will all defend that new feature to the death.

It's understandable of the cautiousness many Halo fans have with Halo 4 after Reach, but there's no need to reject change to the Halo formula outright just because of past experiences. If you do, you risk turning a feature down that could end up revolutionizing the series (in a good way) for the wrong reasons.

  • 03.12.2012 10:53 AM PDT


Posted by: Bito922
Are you saying that Reach's almost immediate drop out of the number 1 spot wasn't an indication of its failure relative to previous Halos?
Define 'relative to previous Halos.' If you're saying strictly, 'it wasn't in that spot so it failed,' then whatever (though that would be incredibly stupid for obvious reasons). But if you're actually going to account for the dozens of obvious factors other than the 'amount of fun I have on this particular game' then the statement becomes obviously asinine.



Posted by: aBlueBookshelf
More people bought Reach so clearly that makes it the better game.

Right?
Of course not. Don't be stupid.

I mean, more people bought Reach, but fewer people play it than Halo 3 in it's lifetime. Wait, doesn't that make it less successful?

Nah. That would make too much sense.
Again, don't be stupid. There are other factors in play.

Drink bleach burrito.
Yes, tell someone they should die because of something over a video game. You're a piece of -blam!- as a person, you know that? You should be absolutely ashamed of yourself right now you insensitive prick. There's a line between being an asshat and being someone the world would be truly better without- you just crossed that line. Think about that, you ass, and reevaluate who you are as a person.

  • 03.12.2012 10:54 AM PDT

Tin shacks and catfish bones.

Time passes. People age. Priorities shift. Children are born. Someday, kiddies.. you will learn.

Don't get worked up over this bookshelfboy. He's in here daily stroking his e-peen.

[Edited on 03.12.2012 10:56 AM PDT]

  • 03.12.2012 10:54 AM PDT

Name's John. I'm a 21-year-old firefighter/EMT from lolhio who doubles as a die-hard Halo fan. I've been enjoying the franchise since 2001. My favorite iteration of Halo would have to be Halo 2 simply because I never got to experience the joy of a full-on Halo: CE LAN.


If you have any other questions, feel free to ask.

Oh yeah, and boot Zome.


Posted by: aBlueBookshelf

Posted by: burritoseniorHow does Bungie's dick feel on your tonsils?


lol

  • 03.12.2012 11:01 AM PDT
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lol

  • 03.12.2012 11:13 AM PDT