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Posted by: P3P5I
Posted by: ThunderCavaler7
Because of these elements, as well as the fragility of vehicles now, it's even more vital that teams be coordinated, especially in maps that focus on team charges for objectives such as Assault or CTF Hemorrhage, or you can end up spawn-camped.The big difference with the fragility of vehicles is there is a skill ceiling with piloting them. No matter how good you are, your Warthog is still going to explode after 60 DMR shots. This could be alleviated with a method to repair vehicles, but that doesn't exist, so we are left with a cap to how successful you can be in a Warthog/Revenant/Banshee/etc.
So in effect, the skill ceiling has compressed all of the vehicle harlots' killing potential so that their accomplishments are closer to that of the average vehicle operator, which is bad for competitive gaming.
And maps leading to easy and often accidental spawn-killing is not a sign of a heightened skill-gap, it's just a sign of bad map design.
Meh, if you know how to use a warthog you can make it last a while and get some kills, ive learned to be conservative and only take on groups of two or less, and movement is life, most people dont even bother with the dmr at close range, they just chuck grenades. Anyway, you can really just go back to base if your hog catches on fire (assuming you can make it) and get a new one (assuming two spawn). Banshees, well if you do well in a banshee I hate and respect you at the same time, those things are bullet magnets.
[Edited on 03.14.2012 7:45 PM PDT]