Halo 2 > Halo 3 > Halo 3 ODST > Halo Reach > Halo CE
Based on campaigns.
Posted by: Sliding Ghost
Posted by: Mark V guy
Pillar of Autumn- It's OK, but it's only good as a starter mission to kick it off. Half the mission is without a gunThat's an exaggeration. Only 1/4 of the mission is without a gun.
Posted by: Mark V guy
Halo-Majority of the mission is just driving, not really my style of playThen try playing it on foot. They even have an achievement for that in Anniversary. There's snipers in various locations and even a firefight type battle where you first encounter marines.
Posted by: Mark V guy
Truth and Reconciliation- Before entering the ship it is OK, then inside the ship it is so boring, tedious and one part is actually literally a maze. I always get lost whenever I play this mission.Then try keeping your marines alive when you enter the ship. That's quite a challenge.
Posted by: Mark V guy
343 guilty spark- Crappy flood, same thing over and over and overSuspense is lost if you've played subsequent Halo games before this one. I don't blame for you for not seeing the value. The later Halo games (with H2 and ODST as occasional exceptions) have lost all meaning and value.
Posted by: Mark V guy
The Library-Nothing but the crappy flood, boring and tediousTrue.
Posted by: Mark V guy
Two betrayals- Ruined by the crappy floodDisagree. The Goldies are boss. Try fighting the Elites guarding the Banshees (1 Banshee at mission start, 2 Banshees at the end of the level) on this level. Quite engaging if you drop the sniper and rocket launcher.
Posted by: Mark V guy
Keyes-Pointless mission, the same place as Truth and Reconciliation and for pretty much the same reason. It was probably just there to add length to the campaignYou have a point. But it's also to reinforce the no man left behind theme. If you had played CE in it's beginnings, you would have broken your back trying to save the marines. That's because they are pleasant to be around despite their overall performance. Excellent dialogue, fun animations on the hog and when stuck with a grenade, and they do great in large numbers compared to H3 marines and Reach troopers. Marines you don't normally save even have special, hidden dialogue (I believe this is also in H2).
Posted by: Mark V guy
Pillar of Autumn-Boring, stupid flood, constantly spawning sentinelsSo you didn't find the grenade throwing Elites interesting?
Sorry for the last mission I meant the Maw. Never seen these grenade throwing elites
As for doing Halo on foot, I probably don't have the patience. I mean, there's still so much plain and empty land with nothing to do. As for a firefight battle, sure it may be fun, but the magic of firefight is it never ends.
On Two betrayals I admit it is pretty fun to jump into all those elites with the shotgun at the beginning, but all the later battles are ruined by the OP flood surviving everything and the covenant getting wiped out by the slightest thing. I also dislike how the prominence of the flood gets in the way of trying to fight covenant. It's like, you have a snipe lined up on an elite, and suddenly a flood runs at you like 'OH HAI' and ruins your fun
Recently I discovered Truth and Reconciliation is alright to play but it takes an awful lot of memorising passageways and doors. I always kill all the marines so I don't have to bother opening that door for them lol