Halo 2 Forum
This topic has moved here: Subject: Why Halo 2 is better than Halo 4?
  • Subject: Why Halo 2 is better than Halo 4?
Subject: Why Halo 2 is better than Halo 4?
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All I know is that Halo 2, for me, was single handedly the greatest game I have ever played Multiplayer wise. I don't think I will ever have as much fun ever playing a game with friends.

I spent countless hours waking up early, going to bed late just gaming with friends and having a blast.

I look back to when I was 13-16 and really miss those days. Had some great times with some great people in person and via Xbox Live.

  • 03.27.2012 3:13 PM PDT

My main is: xMCxVSxARBITERx

Look in my fileshare at MLG overkill 1 for pure awesomeness!

Campaign, is the only word I need to say!


But I always hope the next Halo game will have a decent story!

[Edited on 03.27.2012 3:48 PM PDT]

  • 03.27.2012 3:47 PM PDT

Bring Back Rocket Race!!!

It's a bit early to say, but I for one do believe tha the classic Halo series (1, 2, and 3) are always going to be the best Halo games ever. I don't even see what kind of story the new Halo trilogy will have. It's most likely not going to even be about the Halo rings which is kind of the whole point of the Halo series...

  • 03.27.2012 5:06 PM PDT
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Hey.


Posted by: General Heed
It's most likely not going to even be about the Halo rings which is kind of the whole point of the Halo series...

Glad someone besides me realizes this. I hope it does somehow have relevance to the rings and forerunners.

  • 03.27.2012 5:10 PM PDT
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Posted by: G0xx

Posted by: General Heed
It's most likely not going to even be about the Halo rings which is kind of the whole point of the Halo series...

Glad someone besides me realizes this. I hope it does somehow have relevance to the rings and forerunners.
*Coughs*

Going a bit out on a limb with some assumptions here, aren't we?

[Edited on 03.27.2012 10:20 PM PDT]

  • 03.27.2012 10:19 PM PDT


Posted by: Dr Syx
*Coughs*

Going a bit out on a limb with some assumptions here, aren't we?

We beat the people trying to fie the Halo rings. What now? Are the forerunners going to fire them? Aren't the forerunners dead? Why would they fire them?

  • 03.28.2012 11:04 AM PDT
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Posted by: InvasionImminent
We beat the people trying to fire the Halo rings. Are the forerunners going to fire them?
Yes but they're primed and ready to fire if needed again. If the forerunners see fit, they can easily do it again.

I've also heard that the Covenant still somewhat exist but they're not going to be playing as large of a role as the "new enemy" (Most likely forerunners) will play. Aren't the forerunners dead? Why would they fire them?If you read the Halo 3 terminals, Medicant Bias talks about how he's sending John to the forerunners. That says they're still alive. For why they would want to set off the Halo array, it's the same reason as last time. The Flood.

Just as a side note, that shows that Bungie wrote in the core of where the story would continue. Anyone hating on 343 for bringing back forerunners, him being sent to the forerunners, etc. is misplacing their hate.

[Edited on 03.28.2012 11:57 AM PDT]

  • 03.28.2012 11:41 AM PDT

Bring Back Rocket Race!!!


Posted by: Dr Syx

Posted by: InvasionImminent
We beat the people trying to fire the Halo rings. Are the forerunners going to fire them?
Yes but they're primed and ready to fire if needed again. If the forerunners see fit, they can easily do it again.

I've also heard that the Covenant still somewhat exist but they're not going to be playing as large of a role as the "new enemy" (Most likely forerunners) will play. Aren't the forerunners dead? Why would they fire them?If you read the Halo 3 terminals, Medicant Bias talks about how he's sending John to the forerunners. That says they're still alive. For why they would want to set off the Halo array, it's the same reason as last time. The Flood.

Just as a side note, that shows that Bungie wrote in the core of where the story would continue. Anyone hating on 343 for bringing back forerunners, him being sent to the forerunners, etc. is misplacing their hate.


Now hold on there, I just watched the video and there's quite a few contradictions. In Halo 2, the Halo Rings were put in a failsafe mode and were prepared for remote activation from The Ark and ONLY the Ark as 343 Guilty Spark said. In Halo 3, Master Chief pretty much trashed the Ark so the option for remote activation is gone. The only way left to activate the Halo Rings is a local activation on each individual ring.

But that leaves the question of who'd want to activate the rings and why? The Flood were pretty much defeated by Master Chief when the Gravemind brought his entire Flood Army to the Ark.

Now in the Anniversary Terminals, it definitely does refer to some of the newer Halo books. Guilty Spark talked about how the Forerunner's "ancient enemy" discovered the cure to the flood. However, the forerunners went to war with that "enemy" and before that enemy was defeated, they destroyed the cure so the forerunners wouldn't discover it. That "ancient enemy" was humanity according to the books. The forerunners defeated humans, forced them to live on Earth and de-evolved humans so they wouldn't be able to rebuild their civilization for awhile.

So the only possibility I can see for the story of Halo 4 is that some Forerunners survived and they want to reclaim their empire by activating the Halo rings to wipe out humans again.

  • 03.28.2012 12:26 PM PDT
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Posted by: General Heed
Now hold on there, I just watched the video and there's quite a few contradictions. In Halo 2, the Halo Rings were put in a failsafe mode and were prepared for remote activation from The Ark and ONLY the Ark as 343 Guilty Spark said. In Halo 3, Master Chief pretty much trashed the Ark so the option for remote activation is gone. The only way left to activate the Halo Rings is a local activation on each individual ring.

But that leaves the question of who'd want to activate the rings and why? The Flood were pretty much defeated by Master Chief when the Gravemind brought his entire Flood Army to the Ark.
You can't simply "defeat" the flood. For one, the flood is from extra-galactic space. They could come from wherever they originated again at any time.

Halo 4 - 6 could easily be Master Chief going to each of the Halos trying to stop the forerunners from remotely activating the Halos. Also, if we are fighting forerunners, they could have possibly fixed the Ark while Master Chief was in cryo sleep.

Now in the Anniversary Terminals, it definitely does refer to some of the newer Halo books. Guilty Spark talked about how the Forerunner's "ancient enemy" discovered the cure to the flood. However, the forerunners went to war with that "enemy" and before that enemy was defeated, they destroyed the cure so the forerunners wouldn't discover it. That "ancient enemy" was humanity according to the books. The forerunners defeated humans, forced them to live on Earth and de-evolved humans so they wouldn't be able to rebuild their civilization for awhile.

So the only possibility I can see for the story of Halo 4 is that some Forerunners survived and they want to reclaim their empire by activating the Halo rings to wipe out humans again.
So therefore it would have to do with the Halo rings which is against what you said about it most likely not being about the Halo rings.

I personally love the idea of a "Round 2" between the forerunner and human civilizations. That sounds purely amazing to me. Brand new experience that still fits perfectly within the established Halo lore.

[Edited on 03.28.2012 1:10 PM PDT]

  • 03.28.2012 1:08 PM PDT

This is actually the stupidest thing ever posted on B.net:

Posted by: the omega man117
Why does everyone hate Halo 2? Maybe its because its the worst game ever next to mario.

Posted by: Dr Syx
I personally love the idea of a "Round 2" between the forerunner and human civilizations. That sounds purely amazing to me. Brand new experience that still fits perfectly within the established Halo lore.

Yeah I agree. That would be pretty sweet.

  • 03.28.2012 3:45 PM PDT

I would be very curious to find out more about the old human empire, their war against the flood and the forerunners, that would make for an interesting story as said, within the Halo universe. The Covenant are said to have been weakened, the Brutes fell back and apparantly the Elites have lost much of their fleet. As for humanity, i wonder what position they're in at the time of Halo 4.

Regardless, i'm no doubt going to pick it up on release as i have done with all Halo games but Reach (xbox had been in for repairs so didnt pick it up till later), but if Halo 4 ruins the multiplayer and the story isn't well told and executed then i may close the book on future halo games..

  • 03.28.2012 4:32 PM PDT

Bring Back Rocket Race!!!


Posted by: Dr Syx

Posted by: General Heed
Now hold on there, I just watched the video and there's quite a few contradictions. In Halo 2, the Halo Rings were put in a failsafe mode and were prepared for remote activation from The Ark and ONLY the Ark as 343 Guilty Spark said. In Halo 3, Master Chief pretty much trashed the Ark so the option for remote activation is gone. The only way left to activate the Halo Rings is a local activation on each individual ring.

But that leaves the question of who'd want to activate the rings and why? The Flood were pretty much defeated by Master Chief when the Gravemind brought his entire Flood Army to the Ark.
You can't simply "defeat" the flood. For one, the flood is from extra-galactic space. They could come from wherever they originated again at any time.

Halo 4 - 6 could easily be Master Chief going to each of the Halos trying to stop the forerunners from remotely activating the Halos. Also, if we are fighting forerunners, they could have possibly fixed the Ark while Master Chief was in cryo sleep.

Now in the Anniversary Terminals, it definitely does refer to some of the newer Halo books. Guilty Spark talked about how the Forerunner's "ancient enemy" discovered the cure to the flood. However, the forerunners went to war with that "enemy" and before that enemy was defeated, they destroyed the cure so the forerunners wouldn't discover it. That "ancient enemy" was humanity according to the books. The forerunners defeated humans, forced them to live on Earth and de-evolved humans so they wouldn't be able to rebuild their civilization for awhile.

So the only possibility I can see for the story of Halo 4 is that some Forerunners survived and they want to reclaim their empire by activating the Halo rings to wipe out humans again.
So therefore it would have to do with the Halo rings which is against what you said about it most likely not being about the Halo rings.

I personally love the idea of a "Round 2" between the forerunner and human civilizations. That sounds purely amazing to me. Brand new experience that still fits perfectly within the established Halo lore.


The problem is, if the Forerunners wanted to wipe out humanity, why'd they bother saving humanity during the first activation of the Halo Arrays? That's why I don't see how it could still be about the Halo Rings. There's currently no information released that suggests Halo 4 will be about Halo rings. Based on concept art and other information, Halo 4 supposedly will take place in a Forerunner shield world like Onyx.

There's also other things that don't quite make sense in Halo 4 such as how Master Chief magically grew a jetpack while in stasis cause according to Halo Legends, Master Chief never got out. I'm really hoping they don't add armor abilities again...

I am looking forward to Halo 4, but I just don't want it to be another Halo: Reach. Since it's a direct sequel to Halo 3, I feel like the game should be closer to Halo 3's style of gameplay rather than Halo: Reach's style.

  • 03.28.2012 4:48 PM PDT
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Posted by: General Heed
The problem is, if the Forerunners wanted to wipe out humanity, why'd they bother saving humanity during the first activation of the Halo Arrays? That's why I don't see how it could still be about the Halo Rings. There's currently no information released that suggests Halo 4 will be about Halo rings. Based on concept art and other information, Halo 4 supposedly will take place in a Forerunner shield world like Onyx.
All we know is that at least one part of the campaign took place there. You would have been saying the same thing about Halo 2 pre-launch about it only taking place on Earth and not about the Halos at all. Definitely seeing as though you blew up Halo. (The other Halos being unknown at that time)

There's also other things that don't quite make sense in Halo 4 such as how Master Chief magically grew a jetpack while in stasis cause according to Halo Legends, Master Chief never got out. I'm really hoping they don't add armor abilities again...It's not a jet pack. It's a thrust pack of sorts that shoots off in controlled bursts of energy. Also, the armor changes will be explained in game. They might even give out information on why it happens pre-launch too. They have said it will be canonical.

I am looking forward to Halo 4, but I just don't want it to be another Halo: Reach. Since it's a direct sequel to Halo 3, I feel like the game should be closer to Halo 3's style of gameplay rather than Halo: Reach's style. The gameplay really doesn't have anything to do with this sort of stuff. Halo 2 was vastly different (I know a lot of people will disagree but it was. I'd even say just as much as the difference between 3 to Reach) than Halo: Combat Evolved was. Gameplay aspects have little to nothing to do with what event in the story it takes place after unless it breaks canon to have it. Even then gameplay comes before canon. It's a game first, a story telling device second.

Saying that, three of the key things we've heard about Halo 4 is pointing towards Halo 2 style gameplay when compared to the rest of the series. First being the battle rifle, second being hitscan weapons, and third being faster movement speeds. There will be sprint but as far as I'm concerned that's fine. In fact, I sort of like sprint only gametypes in Halo: Reach. As for campaign design, there's no information out there at all saying what it's going to be like... Well, other than it being gorgeous going from the "First Look" trailer. ;)

[Edited on 03.28.2012 8:56 PM PDT]

  • 03.28.2012 8:54 PM PDT

"No Mission Too Difficult, No Sacrifice Too Great—Duty First!" - The fighting first's motto.

Losing internet 9/7/2012 until i don't know when. See you starside folks.


Fada beo Halo 2!


Posted by: vBRUTALITYv
Cause Halo 2 was created by Bungie and not giving the torch by someone else.


Well now we can't just assume that it will be a real bad game, Halo 4 will convince me of 343 studios' abilities to take Halo forward. (CEA left me sceptically neutral because of Reach MP)

Edit: Oh yeah, and a lot of the same people who worked on the other Halos are working on H4 I think.

[Edited on 03.28.2012 9:01 PM PDT]

  • 03.28.2012 9:00 PM PDT


Posted by: Chief077

Edit: Oh yeah, and a lot of the same people who worked on the other Halos are working on H4 I think.

If a lot means four people, then yes.

  • 03.28.2012 9:14 PM PDT

Bring Back Rocket Race!!!


Posted by: Dr Syx

Posted by: General Heed
The problem is, if the Forerunners wanted to wipe out humanity, why'd they bother saving humanity during the first activation of the Halo Arrays? That's why I don't see how it could still be about the Halo Rings. There's currently no information released that suggests Halo 4 will be about Halo rings. Based on concept art and other information, Halo 4 supposedly will take place in a Forerunner shield world like Onyx.
All we know is that at least one part of the campaign took place there. You would have been saying the same thing about Halo 2 pre-launch about it only taking place on Earth and not about the Halos at all. Definitely seeing as though you blew up Halo. (The other Halos being unknown at that time)

There's also other things that don't quite make sense in Halo 4 such as how Master Chief magically grew a jetpack while in stasis cause according to Halo Legends, Master Chief never got out. I'm really hoping they don't add armor abilities again...It's not a jet pack. It's a thrust pack of sorts that shoots off in controlled bursts of energy. Also, the armor changes will be explained in game. They might even give out information on why it happens pre-launch too. They have said it will be canonical.

I am looking forward to Halo 4, but I just don't want it to be another Halo: Reach. Since it's a direct sequel to Halo 3, I feel like the game should be closer to Halo 3's style of gameplay rather than Halo: Reach's style. The gameplay really doesn't have anything to do with this sort of stuff. Halo 2 was vastly different (I know a lot of people will disagree but it was. I'd even say just as much as the difference between 3 to Reach) than Halo: Combat Evolved was. Gameplay aspects have little to nothing to do with what event in the story it takes place after unless it breaks canon to have it. Even then gameplay comes before canon. It's a game first, a story telling device second.

Saying that, three of the key things we've heard about Halo 4 is pointing towards Halo 2 style gameplay when compared to the rest of the series. First being the battle rifle, second being hitscan weapons, and third being faster movement speeds. There will be sprint but as far as I'm concerned that's fine. In fact, I sort of like sprint only gametypes in Halo: Reach. As for campaign design, there's no information out there at all saying what it's going to be like... Well, other than it being gorgeous going from the "First Look" trailer. ;)


Actually, I remember back when the first Halo 2 teaser was revealed. Everyone automatically assumed that Halo 2 would have a 2nd Halo ring involved. It was kind of obvious. The name "Halo 2" itself implies that there'd be a second Halo involved. And then with Halo 3, we all kind of guessed there'd be a 3rd Halo ring involved or at least have something to do with The Ark which was assumed to be on Earth before the game's release. However, after Halo 3, all subsequent Halo games were no longer about "Halo". Sure they introduced more backstory to the series, but it's no longer a "Halo" game anymore as we've come to know.

Technically a jetpack is a thrustpack. They both work the exact same way. Plus, the jetpack in the Halo 4 trailer used the Halo: Reach jetpack sound effect. And the fact that sprint exists suggests they're bringing back the full set of armor abilities which is not Halo 2 gameplay.

We're already starting to know a bit about Halo 4's story. The concept art trailer does give us a good glimpse. But so far, nothing indicates Halo 4 will be about Halo. Yes the Battle Rifle is back, but Halo 3 also had a Battle Rifle too. In fact, Halo 3 is basically the culmination, the peak of the Halo series. Do you remember the nostalgic feeling people used to get playing Halo 3? It was MEANT to be the final Halo game, so Bungie did a full circle and brought back a lot of stuff from Halo 1. They brought back all the Halo 1 and Halo 2 weapons into Halo 3 while introducing new weapons and equipment. But then in Halo: Reach, they took out everything. No more dual-wielding, no more equipment, and a limited selection of weapons compared to Halo 3. In facr, some used to consider Halo 3 to be the closest thing we had to a Halo 1 remake at the time. Several missions, especially the last level of Halo 3, were remakes of Halo 1 missions. The soundtrack of Halo 3 was a culmination of the entire Halo series featuring remakes and new tracks.

It's extremely obvious that Halo 3 was always meant to be the final Halo game, regardless of what 343 says about the story. Bungie intended the Halo series to end with a bang. Halo 3 delivered that bang. I suspect Microsoft asked Bungie to leave some room for 343 to start a new series instead of making sure no loose ends were left. Anyways, we'll see how Halo 4 is when it comes out. However, my prediction is that it will end up like Halo: Reach, not being able to deliver the same kind of experience that Halo 3 and all previous games delivered. The experience that keeps Halo 3 #1 Xbox Live game for 4 years while Halo: Reach's experience only kept it #1 for 1 week.

  • 03.28.2012 9:49 PM PDT
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Posted by: General Heed
Actually, I remember back when the first Halo 2 teaser was revealed. Everyone automatically assumed that Halo 2 would have a 2nd Halo ring involved. It was kind of obvious. The name "Halo 2" itself implies that there'd be a second Halo involved. And then with Halo 3, we all kind of guessed there'd be a 3rd Halo ring involved or at least have something to do with The Ark which was assumed to be on Earth before the game's release. However, after Halo 3, all subsequent Halo games were no longer about "Halo". Sure they introduced more backstory to the series, but it's no longer a "Halo" game anymore as we've come to know.
Because they were focused on things outside of the main story arc of the games. That's why they had names like "ODST" or "Reach". Saying that there had to be some sort of Halo in Halo 2 pre-launch is by far worse logic than assuming there would be one in Halo 4. With Halo 4 we already know there are still many out there. In fact, I remember before Halo 2 came out most the people I talked to expected it to mainly take place on Earth.

Technically a jetpack is a thrustpack. They both work the exact same way. Plus, the jetpack in the Halo 4 trailer used the Halo: Reach jetpack sound effect. And the fact that sprint exists suggests they're bringing back the full set of armor abilities which is not Halo 2 gameplay. The thing shown in the trailer and jet packs do not work in the same way. Like I said, the thing in the Halo 4 trailer works in short bursts of energy, not for actual flight. There's a vast difference in the two. Also, the Reach jet pack sound was a placeholder. That was confirmed by Frankie on the NeoGAF forums.

There is absolutely no confirmation that they're bringing back armor abilities. Even if they were, there's nothing right now suggesting they would bring them all back. In fact, Frankie poked fun at that idea by posting a gif file of Master Chief finding someone in armor lock after ripping the blast door off in the trailer.

We're already starting to know a bit about Halo 4's story. The concept art trailer does give us a good glimpse. But so far, nothing indicates Halo 4 will be about Halo. Yes the Battle Rifle is back, but Halo 3 also had a Battle Rifle too. In fact, Halo 3 is basically the culmination, the peak of the Halo series. Do you remember the nostalgic feeling people used to get playing Halo 3? It was MEANT to be the final Halo game, so Bungie did a full circle and brought back a lot of stuff from Halo 1. They brought back all the Halo 1 and Halo 2 weapons into Halo 3 while introducing new weapons and equipment. But then in Halo: Reach, they took out everything. No more dual-wielding, no more equipment, and a limited selection of weapons compared to Halo 3. In facr, some used to consider Halo 3 to be the closest thing we had to a Halo 1 remake at the time. Several missions, especially the last level of Halo 3, were remakes of Halo 1 missions. The soundtrack of Halo 3 was a culmination of the entire Halo series featuring remakes and new tracks.

It's extremely obvious that Halo 3 was always meant to be the final Halo game, regardless of what 343 says about the story. Bungie intended the Halo series to end with a bang. Halo 3 delivered that bang. I suspect Microsoft asked Bungie to leave some room for 343 to start a new series instead of making sure no loose ends were left. Anyways, we'll see how Halo 4 is when it comes out. However, my prediction is that it will end up like Halo: Reach, not being able to deliver the same kind of experience that Halo 3 and all previous games delivered. The experience that keeps Halo 3 #1 Xbox Live game for 4 years while Halo: Reach's experience only kept it #1 for 1 week.
First off, calling Halo 3 a remake of anything is absurd. Definitely of Halo: Combat Evolved. There weren't even many (I can't even think of one of the top of my head) remakes of original Halo: Combat Evolved multiplayer maps on that game except for the Chill Out one which was DLC. Halo 3 was it's own game and it was built for being the end of the original trilogy, not the end of the series in general. If it was built to be the end of the series completely they wouldn't have made the legendary ending the way it was and have Medicant Bias flat out say he's sending John to the forerunners. That's not a proper finish at all. In fact, if they finished on that, it would be worse than what they did with the ending to Halo 2. Then again, who would blame you believing this is a good way to end off the series. So obvious they weren't planning on doing anything more with it. No loose ends at all. Nope.

You're not informed enough about this to have a conclusion. In fact, a lot of your information is either speculation or completely wrong. Definitely saying it's going to be like Reach. People have been quoted as saying this is a spiritual successor to Halo 3 and they're focusing more on the style of gameplay found in the earlier Halos along with innovating on top of it.

Halo 3 wasn't the #1 Xbox Live game for 4 years. Call of Duty 4 beat it in player numbers after it launched the same year.

In the end, if you think it would have been best to leave it at Halo 3 and it had a proper ending for it, then leave it be. Pretend like it doesn't even exist. You're not being forced to buy the game so therefore you shouldn't start complaining about this sort of stuff. If you are actually looking forward to it then stop assuming such outrageous things without fully researching what you're studying. Going on things like it having all the armor abilities shows you've been listening to people who have absolutely no idea what they're talking about.

[Edited on 03.28.2012 11:41 PM PDT]

  • 03.28.2012 11:02 PM PDT
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Posted by: General Heed

Bungie did a full circle and brought back a lot of stuff from Halo 1.
Yes but they were inferior.

Sure, it brought back a megabattle (The Storm), cutscene manipulation (The Covenant), Elite berserking (Crow's Nest and others), and checkpoint hotspots (The Covenant). But none of these had the same scope or accessibility.

Anyways, the various tributes (siege of madrigal, final grunt, suicidal marine) in H3 are not bringing stuff back from H1. They're just similar.

Posted by: General Heed
They brought back all the Halo 1 and Halo 2 weapons into Halo 3 while introducing new weapons and equipment.
Yeah no. The plasma pistol does a little bit more damage but it's hardly the powerhouse it used to be. The overcharge sucks might I add.

The needler is op and not very fun to use because it's so ridiculously easy to use and because the Covies react and dive way too fast (they also do this with grenades and the overcharged bolt. Tough Luck skull is redundant). The carbine is underpowered compared to H2 carbine and hardly went through any changes. The plasma rifle hardly went through any changes.

It's pointless bringing back a weapon to a new Halo game if it's not improved or useful (I don't mean making a weapon overpowered. I mean making a weapon something worth picking up). I could say Reach was meant to be the last Halo game because it brought back plasma pistol damage and a 2x zoom pistol but I don't because it's not the same:

-pistol accuracy is impeded
-pistol clip size also contributes to it's inefficiency
-plasma pistol bolts don't have bullet drop
-overcharge is less useful in the hands of the player
-overcharge is spammed by Covies

Posted by: General Heed
Several missions, especially the last level of Halo 3, were remakes of Halo 1 missions.
The missions were far from CE quality. The last mission is an overrated piece of crap. The level just feels too confined.

Posted by: General Heed
The soundtrack of Halo 3 was a culmination of the entire Halo series featuring remakes and new tracks.
True.

Posted by: Dr Syx
In fact, Frankie poked fun at that idea by posting a gif file of Master Chief finding someone in armor lock after ripping the blast door off in the trailer.
On Halogaf? Got a link?

[Edited on 03.29.2012 8:41 AM PDT]

  • 03.29.2012 8:32 AM PDT

Posted by: bayareaboss510
One game I'm not joking a little like 7 year old said and I quote " tell me what your dick looks like so I can imagine it in my head and beat off to it"


Posted by: TheColdWolf
If Team Swat became ranked, would there still be no shields?


Amazing!

The levels "Halo" and "Cortana" were borderline insulting, and finished 3's campaign off very sour.

  • 03.29.2012 9:04 AM PDT
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Posted by: Sliding Ghost
On Halogaf? Got a link?
This is where it would be, but sadly enough it's not working at the moment.

It was just a gif of this part of the video and when he rips open the doors he finds a cut out of this image.

Also, I forgot to add this to a previous post:
Posted by: General Heed
remakes
You keep using that word...

[Edited on 03.29.2012 9:36 AM PDT]

  • 03.29.2012 9:29 AM PDT
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Posted by: Striker029
The levels "Halo" and "Cortana" were borderline insulting, and finished 3's campaign off very sour.
Finally, someone else who sees!!

Posted by: Dr Syx

Posted by: Sliding Ghost
On Halogaf? Got a link?
This is where it would be, but sadly enough it's not working at the moment.

It was just a gif of this part of the video and when he rips open the doors he finds a cut out of this image.
Darn! :/

  • 03.29.2012 9:38 AM PDT
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Posted by: Sliding Ghost
Darn! :/
Yeah :/ You missed out. I was laughing pretty hard at it myself. :D

  • 03.29.2012 9:44 AM PDT

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Losing internet 9/7/2012 until i don't know when. See you starside folks.


Fada beo Halo 2!


Posted by: InvasionImminent

Posted by: Chief077

Edit: Oh yeah, and a lot of the same people who worked on the other Halos are working on H4 I think.

If a lot means four people, then yes.


Only 4? huh, I heard it was more. :p

  • 03.29.2012 10:15 AM PDT
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Posted by: Chief077
Only 4? huh, I heard it was more. :p
It's a bit of a myth that a large portion of Bungie left to work on Halo but as far as most people can tell it wasn't really that large. There are about four people I could name from the Working at 343 Industries video that did work on a previous Halo title but that's not to say there's more.

It's fair to point out that there were many people who have been in and out of Bungie during the development of the Halo games. People have this idea that a developer always has the same employees but that's not the case at all. For the most part the only employees that stay for a long amount of time are the ones that lead certain development areas. I'm talking about people like Joseph Staten. You have tons of contractors/employees that have only been a part of the team for a year or so working on games.

Saying that, people who lead specific teams inside the development of a game are vastly important. Some of the people who are known for going over to 343 Industries are in lead roles. People like Frank O'Connor (Franchise Development Director), Chad Armstrong/Shishka (Designer. Most likely for multiplayer), Vic DeLeon (Lead Mission Designer), Patrick Gillette (Gameplay Animator) are originally from Bungie and are now working at 343 Industries.

Something else I want to point out is that 343 Industries has around 300 employees working on this project alone. That's much more than what any other Halo ever had. In fact, that's double what any Halo ever had I'm willing to bet... Those positions are filled with people who have tons of experience in the gaming industry. Watching the Working at 343 Industries video, you can see the massive amount of talent they have working there. If you know the people inside the gaming industry you'll know this is an amazing team.

  • 03.29.2012 10:52 AM PDT


Posted by: Dr Syx

Posted by: Chief077
Only 4? huh, I heard it was more. :p
It's a bit of a myth that a large portion of Bungie left to work on Halo but as far as most people can tell it wasn't really that large. There are about four people I could name from the Working at 343 Industries video that did work on a previous Halo title but that's not to say there's more.

Achronos said there was 4.



Something else I want to point out is that 343 Industries has around 300 employees working on this project alone. That's much more than what any other Halo ever had. In fact, that's double what any Halo ever had I'm willing to bet...

We're talking about Micros$oft here. They have as many people ever needed.

you can see the massive amount of talent they have working there. If you know the people inside the gaming industry you'll know this is an amazing team.
They haven't actually made a game before. I'm not saying that the people in the company haven't, but as a whole they haven't. I'm not bashing them or praising them, but we nothing to judge them by. Oh and yes, I am a Bungie fan, but why you may ask? Because they won me over. So until 343i can win me over as a company or the developer of Halo, I'm not going to think highly of them.

[Edited on 03.29.2012 12:27 PM PDT]

  • 03.29.2012 12:25 PM PDT