Games I like:,
Half-Minute Hero
MBU
Portal
Halo 3 is the best Halo ever
Maps I like: Turf, Avalanche, Pylon, Sandbox, Breakpoint and many more.
Posted by: General Heed
Posted by: Sliding Ghost
H3 and Reach are just like the other games. Very limited, very objective orientated. My first basis for Reach being linear was H3!! The outrageous Elite boarding melee speed was from H3, the inability to get out of the death trap was from H3, the decision to ruin the Wraith's traction and weight was from H3.
All I'll say is that Halo 3 is not at all limited compared to Halo: Reach. The whole 10-second kill barrier in Halo: Reach is one of the most limiting factors of campaign. In Halo 3, you have things such as the Time Travel Glitch which lets you skip half of a mission, remove most of the AI, skip objective points and mission parameters, and still finish the campaign. Halo: Reach was carefully designed to prevent the Time Travel Glitch from being used. If you skip objective points, you'll have no way to finish the mission. So glitch-wise Halo 3 had greater potential and more possibilities than Reach. Likewise, Halo 2 had even more possibilities, and Halo CE the most.
In Halo 3, you don't fight elites... therefore, elites would never board you. The only things that can board you are Brutes. But they don't instantly kill you. In fact, it takes several hits from them to kill you giving you plenty of time to shoot the wall to kill the Brute without killing yourself. The Wraith in Halo 3 is pretty much the same as the one in Halo 2. I don't know why they changed so much in Halo: Reach.
From what I can tell, Halo: Reach was built from the ground up to be a super-balanced game. In fact, I feel Halo: Reach is way too balanced sometimes. Halo games were never meant to be balanced. They were meant to be fun and if that meant the game had to be unbalanced with over powered weapons and vehicles, then so be it.
Don't be alarmed, but I have always wanted to say hello to you. Your glitches in Halo 3 are the best.
Anyway, regarding the Reach graphics, if you really get up close to them, you'll see they are inferior to Halo 3. Take a barrier for instance; in Halo 3 the rivets were detailed, in Reach they are blurs. The turret, more detailed in Halo 3, Reach less.
Also, compared to other Halo games, many of Reach's maps were small. Once you see the crashed pelican with the mongooses on the ark, you have a huge part of a map to explore. That part alone is bigger than most of ONI Sword base, and there's still more space outside of the map, further into the mission etc.
[Edited on 04.02.2012 3:52 PM PDT]